Nadimos Posted November 13, 2010 Share Posted November 13, 2010 Pretty much what it says. This is just concerning third-party meshes (static, furniture and clutter) for private use, that i want to work with in Fallout 3,altho when i import something that uses the oblivion file version, it just gives me an exclamation mark in the geckand i simply do not know how to convert it. What do i have to do? Is there a tutorial somewhere around here?Thx in advance. Link to comment Share on other sites More sharing options...
manto2x Posted January 18, 2011 Share Posted January 18, 2011 got to use blender, been trying myself alas i'm unfamiliar with this 3d application ( been using sketchup without no exp on animation etc ), instaling the program itself has given me a hard time so that blender can read nif ( plugin ), good luck though, sorry i can't give any useful help, try find tutorial on fallout nexus i think theres a video tutorial about adding world object to fo3 Link to comment Share on other sites More sharing options...
baduk Posted January 18, 2011 Share Posted January 18, 2011 Hi! U cn use nifscripts importer to import oblivion nif in blender. Use nifscripts exporter for producing a fallout 3 nif. http://niftools.sourceforge.net/forum/viewtopic.php?f=3&t=2726 Link to comment Share on other sites More sharing options...
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