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How do i convert a nif from oblivion to fallout 3?


Nadimos

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Pretty much what it says. This is just concerning third-party meshes (static, furniture and clutter) for private use, that i want to work with in Fallout 3,

altho when i import something that uses the oblivion file version, it just gives me an exclamation mark in the geck

and i simply do not know how to convert it. What do i have to do? Is there a tutorial somewhere around here?

Thx in advance.

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  • 2 months later...
got to use blender, been trying myself alas i'm unfamiliar with this 3d application ( been using sketchup without no exp on animation etc ), instaling the program itself has given me a hard time so that blender can read nif ( plugin ), good luck though, sorry i can't give any useful help, try find tutorial on fallout nexus i think theres a video tutorial about adding world object to fo3
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