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Blender Retexture


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Ok this isnt a new vegas question per say but im doing an armor mod for the game so i figure its pertinent. ive taken an armor mesh from the game and edited it in blender. now i want to paint on it to give it general textures so i know where everything is when i convert it to a uv map and then export that to work on it in photoshop. unfortunately when i uv unpack it it kinda gets weird as apposed to when i just simply select it and look at it in the uv window it looks about right. i also cant paint on it. when i go to texture paint mode and try to paint on it it paints the whole thing except where the brush is. im fairly new to blender but ive been searching and searching for an answer and i cant find one. im guessing its because i have to use blender 2.49 which is an old version but the only version that can read nif files. im just stumped and figured id ask for some help

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