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Custom Armour Race Bug


SGTbayk47

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Hey all,

 

I have been creating quite a few custom armours lately, and have encountered a problem with all of the ones that have skin on show. No matter what the player or NPCs race, the skin on the armour is always white/caucasian. I'm pretty sure I've done something wrong, as when the custom armour is displayed in the GECK render window, the skin is white/caucasian, whereas vanilla armours showing skin are black in the render window. (Images soon, not letting me upload right now)

 

Is there maybe a shader setting I have to apply in NifSkope, or maybe a tag in FNVEdit? As always, any help would be greatly appreciated.

 

Thanks, bayk

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