SGTbayk47 Posted March 1, 2015 Share Posted March 1, 2015 Hey all, I have been creating quite a few custom armours lately, and have encountered a problem with all of the ones that have skin on show. No matter what the player or NPCs race, the skin on the armour is always white/caucasian. I'm pretty sure I've done something wrong, as when the custom armour is displayed in the GECK render window, the skin is white/caucasian, whereas vanilla armours showing skin are black in the render window. (Images soon, not letting me upload right now) Is there maybe a shader setting I have to apply in NifSkope, or maybe a tag in FNVEdit? As always, any help would be greatly appreciated. Thanks, bayk Link to comment Share on other sites More sharing options...
Fallout2AM Posted March 1, 2015 Share Posted March 1, 2015 You could try selecting on the part of body showed in the armor, under BSShaderBBLightningProperty, as SHADER FLAGS select SF_FaceGen. Above that (Shader Type) select SHADER SKIN in the dropdown menu Link to comment Share on other sites More sharing options...
SGTbayk47 Posted March 1, 2015 Author Share Posted March 1, 2015 Thank you for the reply, that worked first try. :D Link to comment Share on other sites More sharing options...
Recommended Posts