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Crashing on Startup


DestinySeraphim

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Okay, I just installed OBSE V19, after using OBSEV18 for a while and coming across a mod that needed MenuQue and OBSEV19 (HUDStatusBars). Anyway, now wherever I start up Oblivion through the OBSE loader through Wyre Bash, the game stops working/crashes as soon as the game starts, even before the first movie starts. I know this is caused by OBSEV19 since it wasn't caused by HUD Status Bars since I tried to start up the game without the HUD Status Bars.esp active in my load list. It could be OBSE V19 or it could be MenuQue V5.0 Both are OBSE-related.

 

Active Mod Files:
00  Oblivion.esm
01  Cobl Main.esm  [Version 1.72]
02  CM Partners.esm
03  ShieldOnBack.esm
04  AyleidCollection.esm
05  Unofficial Oblivion Patch.esp  [Version 3.2.0]
06  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
07  DLCShiveringIsles.esp
08  CrimsonScarArmor.esp
09  1HweaponOnBack.esp
0A  DLCHorseArmor.esp
0B  DLCOrrery.esp
0C  DLCVileLair.esp
0D  DLCMehrunesRazor.esp
++  MaleBodyReplacerV4.esp
0E  Adonnays Elven Weaponry.esp
0F  BlackLuster.esp
10  Caine's Outfit.esp
11  Dark_Beast_Clothes.esp
12  Hiyoko_Store.esp
13  Nico's  Daes' Rakan Swords.esp
14  Robert Blackluster.esp
15  AncientTowers.esp
16  DLCThievesDen.esp
17  Cobl Glue.esp  [Version 1.72]
18  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
19  AkaviriSamuraiShop.esp
1A  AranMathi.esp
1B  Deluxe IC Shack.esp
1C  Theryon.esp
1D  DLCBattlehornCastle.esp
1E  DLCFrostcrag.esp
1F  Knights.esp
20  The Lost Spires.esp
21  ScriptIcon_Replacer.esp
22  EnchantmentMastery.esp
23  EnchantmentRestore.esp
24  CTAddPose_Gaff_01.esp
25  CTAddPose_Gaff_02.esp
26  Moonshadow Elves - Sc.esp
27  _Ren_BeautyPack_full.esp
28  CM Partners.esp
29  CM Partners Special NPCs.esp
2A  CM Partners NPC.esp
2B  CM Partners More NPCs.esp
2C  CM Partners Marker NPCs.esp
2D  CM Partners Extra NPCs.esp
2E  Cobl Races.esp  [Version 1.52]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
2F  Bashed Patch, 0.esp
30  Streamline 3.1.esp
31  CM TwinsRoeCalihari.esp
32  Smuggler Outfit.esp
33  Smuggler Outfit-retex.esp
34  Tycho's Shield On Back v1.1.esp
35  Warglaive_1C.SoB.esp
36  UniqueHealingandEnchantmentEdit.esp
37  fenrirbyxilver.esp
38  SkyShip.esp
39  Bonds Studio Apartment.esp

 

I also use Elys' Silent Voice, MenuQue, OBJA (the OBSE plugin that allows Oblivion to support Japanese characters in the text), Elys' Uncapper and weOCPS as OBSE Plugins. Bare in mind that this only started happening after I installed the new OBSEV19. I am not using the Beta Version. Can someone explain to me why it is crashing on startup? Why OBSEV19 is causing this and how I can fix it so I can actually run Oblivion?

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It's not OBSE 19 itself or HUD Status Bars. Nor is it MenuQue 5, ESV, or Cobl. I currently use all of those, amongst many other mods, and everything works perfect. I highly doubt it's weOCPS or Elys Uncapper either, but I do not use either so I cannot confirm this. The only thing I'm unsure of is the OBJA which I've never heard of or used.

 

I cannot tell you exactly where your problem is but it's something related to your specific setup. It's not OBSE 19 or any of the other already mentioned plugins or thousands of others would be reporting this problem, and they're not.

 

I suggest you start deactivating mods one by one until your game starts. Then you'll know exactly which mod is causing the crash. You should also remove any OBSE plugins while your testing so you're only using OBSE 19 with no interference.

 

What happens if you change back to OBSE 18 final? Does your game start then? If it does then one of your mods specifically is not getting along with OBSE 19 for some strange reason. Since OBSE is supposed to be completely backward compatible I would blame the mod and how it was compiled before ever blaming OBSE. Either way you should report the issue to the mod maker. You can mention it to the OBSE team, but again it's likely the mods fault not OBSE.

 

Like I mentioned earlier I use many of the mods you mentioned specifically along with hundreds of others and have zero problems. You need to investigate your specific setup since that's where the problem lies. You have a relatively short Load Order so the problematic mod should be easy enough to find. You have a handful of mods I'm totally unfamiliar with but I see nothing that I recognize that should stand out as a problem.

 

Just for reference the following is my current LO that's working perfectly with OBSE 19, MenuQue, and Pluggy.

 

Active Mod Files:
00  Oblivion.esm
01  Jog_X_Mod.esm
02  ScreenEffects.esm
03  All Natural Base.esm  [Version 1.0]
04  Cobl Main.esm  [Version 1.73]
05  Armamentarium.esm  [Version 1.35]
06  Artifacts.esm  [Version 1.1]
07  BetterMusicSystem.esm
08  AFC v2 Core.esm
09  CustomSpellIcons.esm
0A  HorseCombatMaster.esm
**  Cobl Races TNR.esp  [Version 1.53]
**  Cobl Races TNR SI.esp  [Version 1.53]
0B  Unofficial Oblivion Patch.esp  [Version 3.3.2]
0C  DLCShiveringIsles.esp
0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
**  LoadingScreens.esp
0E  Natural_Habitat_by_Max_Tael.esp
0F  PTFallingStars.esp
10  All Natural.esp  [Version 1.1]
11  All Natural - SI.esp  [Version 1.0]
12  Immersive Interiors.esp  [Version 0.7]
13  Immersive Interiors - Lights Addon.esp  [Version 0.7]
14  Enhanced Water v2.0 HD.esp
++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.1]
++  Real Lava 1.3.esp
++  Symphony of Violence.esp
15  All Natural - Real Lights.esp  [Version 1.1]
16  WindowLightingSystem.esp
17  AliveWaters.esp
18  AliveWaters - Koi Addon.esp
19  AliveWaters - Slaughterfish Addon.esp
1A  AFC v2 Combo Chains.esp
1B  AFC v2 Locational Damage.esp
1C  Book Jackets Oblivion.esp
++  Cobl Bookjackets.esp
++  ForeverView.esp
1D  ClocksOfCyrodiil.esp
1E  diversegrasses.esp
1F  ImprovedSigns.esp
++  Item interchange - Extraction.esp  [Version 0.78]
20  P1DseeYouSleep.esp
21  RAEVWD Cities.esp  [Version 1.8]
22  RAEVWD New Sheoth.esp  [Version 1.7]
++  VA_BetterGold.esp
23  Willful Resistance.esp  [Version 4.0]
24  Enhanced Economy.esp  [Version 5.0.2]
25  Crowded Roads Revisited.esp  [Version 1.1]
26  Crowded Roads Revisited_ChorrolCheydinhal_5.esp
27  Crowded Roads Revisited_YellowRoad_5.esp
28  Crowded Roads Revisited_GoldRoad_10.esp
29  Crowded Roads Revisited_GreenRoad_10.esp
2A  Display Stats.esp  [Version 1.3]
2B  DropLitTorchOBSE.esp  [Version 2.4]
2C  DS Time Manager.esp  [Version 1.1]
2D  Enhanced Seasons.esp  [Version 1.3]
2E  FormID Finder4.esp
2F  Quest Log Manager.esp  [Version 1.3.1]
30  ScreenControls.esp
31  Streamline 3.1.esp
32  Map Marker Overhaul.esp  [Version 3.7.1]
33  Map Marker Overhaul - SI additions.esp  [Version 3.5]
34  Enhanced Hotkeys.esp  [Version 1.4]
35  DLCHorseArmor.esp
36  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.6]
37  DLCOrrery.esp
38  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]
39  DLCVileLair.esp
3A  DLCVileLair - Unofficial Patch.esp  [Version 1.0.6]
3B  P1DseeYouSleep - DLCVileLair.esp
3C  DLCMehrunesRazor.esp
3D  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]
3E  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
**  Book Jackets DLC.esp
**  GrimbotsSpellTomes.esp
3F  Adonnays Elven Weaponry - AN.esp
++  CM_Better Wine_SI.esp
40  PTArtifacts.esp
41  Sin's Expanded Light Armor Kit [NPC].esp
++  Town Guard Armor Replacers.esp
42  RealSwords - Bosmer LO-NPC.esp
43  RealSwords - Breton LO-NPC.esp
44  RealSwords - Khajiit LO-NPC v1.3.esp
45  RealSwords - Nord LO-NPC SI.esp
46  RealSwords - Redguard LO-NPC.esp
47  Slof's Horses Base.esp
48  SBsaddlebags.esp
49  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1]
4A  DLCThievesDen.esp
4B  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.6]
4C  Cobl Glue.esp  [Version 1.73]
4D  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.73]
++  ArmamentariumLL.esp  [Version 1.35]
++  ArmamentariumLLMagic.esp  [Version 1.35]
4E  ArmamentariumArtifacts.esp  [Version 1.35]
++  ArmamentariumLLArmaVendor.esp  [Version 1.35]
4F  OBSE-Storms & Sound SI.esp
50  Artifacts.esp  [Version 1.1]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
51  BHC_Expanded.esp  [Version 1.2]
52  BrotherhoodRenewed.esp  [Version 1.0.9]
53  Ranokoas City Stealth Exits.esp  [Version 2.2]
54  thievery.esp
55  thievery - EE patch.esp  [Version 4.2]
56  Unique Dungeons - Lichs Lair.esp
57  Unique Dungeons - Lost Glory.esp
58  DLCBattlehornCastle.esp
59  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.5]
5A  DLCFrostcrag.esp
5B  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]
5C  Knights.esp
5D  Knights - Unofficial Patch.esp  [Version 1.1]
5E  ElsweyrAnequina.esp
5F  Faregyl.esp  [Version 1.0.10]
60  Faregyl+Anequina Patch.esp
61  BetterMusicSystem CY+SI+EL.esp  [Version 1.0]
62  Better Abandoned House.esp
++  AleswellNoRefractFix.esp
63  Curseman's Anti Extinction Mod.esp
64  HUD Status Bars.esp  [Version 2.0.1]
65  DecoratorAssistant with OBSE v1.1.esp
66  DS Less Predictable Respawn.esp  [Version 1.1]
67  DS Portable Sorters.esp  [Version 1.1]
68  DS Storage Sacks.esp  [Version 1.3]
69  Dungeon Actors Have Torches 1.6 DT.esp
6A  Exterior Actors Have Torches 1.3 DT.esp
6B  ImprovedSoulgems.esp  [Version 1.11]
6C  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.2]
**  PyFFI-Optimized Vanilla Meshes Patch.esp
6D  Salmo the Baker, Cobl.esp  [Version 3.08]
++  Enhanced Vegetation [100%].esp
6E  Soulgem Magic.esp  [Version 1.0]
6F  Toggleable Quantity Prompt.esp  [Version 3.2.0]
70  Enhanced Economy - House prices.esp  [Version 1.0]
71  RealisticHealth.esp
72  RealisticForceMedium.esp
73  Jump_Adjustment-2211.esp
74  RealSleepExtended.esp  [Version 2.5]
75  EnchantmentMastery.esp
76  Syc_AtHomeAlchemy_No_Bounty_v2.esp
77  RshAlchemy.esp
78  attack and hide harder v2.0.esp
79  sycHearNoEvil.esp  [Version 1.0]
7A  Enhanced Grabbing.esp  [Version 0.5]
7B  Deadly Reflex 5 - Timed block and 150% damage.esp
7C  DeadlyReflex 5 - Combat Moves.esp
7D  Deadly Reflex Bow Sway.esp
7E  Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp  [Version 7.1]
7F  Duke Patricks - Actors Can Miss Now.esp
80  Duke Patricks - Combat Archery.esp  [Version 3.2]
81  Duke Patricks - Magic you can believe in.esp
**  Cava Obscura - Cyrodiil.esp
**  Cava Obscura - SI.esp
**  Cava Obscura - Filter Patch For Mods.esp
++  Item interchange - Placement.esp  [Version 0.78]
++  Item interchange - Placement for Frostcrag.esp  [Version 0.78]
++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.78]
82  Cobl Races.esp  [Version 1.52]
83  MRP - All Messages.esp
++  [GFX]_Initial_Glow-all.esp
84  GW71_Life_Detect.esp
++  LightSpellWhiteDimmer.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
85  Cobl Silent Equip Misc.esp  [Version 01]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.1]
86  Bashed Patch, 0.esp
87  MyCustomPatch01.esp

 

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Well, this is interesting, it even crashes when Oblivion.ESM is the only thing on my load list. I am thinking it is Wyre Bash. The reason is that whenever I load Oblivion through Wyre Bash, there are a few graphical issues with parts of Wyre Bash's windows showing through the black screen caused by loading up Oblivion or pretty much any game. Then Vista gives me the message that Oblivion has stopped Working and yada yada. This happens either straight away or 1 second into the Bethesda logo video. Help?

EDIT: well... found the problem. Turns out it was OBJA... the OBSE plugin designed to allow Oblivion view Japanese characters by allowing it to use the OS's fonts was the one causing it... xD

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Again, nope, not Wrye Bash. I use Wrye Bash and cannot get by without it. It's not causing this crash.

 

Wrye Bash has nothing to do after the game is already started. It's just like OBMM, or any other utility used outside the game, they do nothing once the game is started.

 

If you're having problems with only Oblivion.esm active then you'll need to reinstall.

 

First I would use Bben's Revert to Vanilla to ensure you are not getting any mod interference from any files you've previously installed or overwritten.

 

If that doesn't work then a complete re-installation is necessary. For that you should use Bben's ReInstall Procedure. Be sure to take note to not install to the default directory for Vista or Win 7.

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Again, nope, not Wrye Bash. I use Wrye Bash and cannot get by without it. It's not causing this crash.

 

Wrye Bash has nothing to do after the game is already started. It's just like OBMM, or any other utility used outside the game, they do nothing once the game is started.

 

If you're having problems with only Oblivion.esm active then you'll need to reinstall.

 

First I would use Bben's Revert to Vanilla to ensure you are not getting any mod interference from any files you've previously installed or overwritten.

 

If that doesn't work then a complete re-installation is necessary. For that you should use Bben's ReInstall Procedure. Be sure to take note to not install to the default directory for Vista or Win 7.

I fixed it... read the edit from the last post. I was not expecting it to be OBJA... xD Of all the things... xD

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Good deal, I suspected it to be something along those lines, specific to your install. Hence the reason I mentioned earlier to run with only OBSE and no plugins to avoid interference.

 

Like I said, never heard of that plugin, but I'm not at all surprised that it caused problems since it alters fonts.

 

Now you can get back to the fun stuff, adding more mods! .... wait I mean... playing Oblivion! :whistling:

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Good deal, I suspected it to be something along those lines, specific to your install. Hence the reason I mentioned earlier to run with only OBSE and no plugins to avoid interference.

 

Like I said, never heard of that plugin, but I'm not at all surprised that it caused problems since it alters fonts.

 

Now you can get back to the fun stuff, adding more mods! .... wait I mean... playing Oblivion! :whistling:

OH I SEE WHAT YOU DID THAR!

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  • 1 month later...

I was just running into this problem as well. Sadly OBSEv18 (the full one after the beta6) is the last version to work with OBJA. So i am a little stumped on how to get the Japanese fonts back with a newer OBSE (and since most new mods now use OBSE v19 that is a problem). Anybody know a solution to that problem?

 

Edit: I also want to say that this IS an OBSE problem, since it worked fine until the update from OBSEv18 to v19. So something must have broken then. I sadly only have the full v19b to test, i would love to see if earlier betas worked.

 

Edit2: Just found out, it is actually a combination of the OBSE update and THEN adding Menu Que as a plugin (tested with versions 4 through 7 of Menu Que). If i leave out Menu Que, i can start the game with japanese fonts (OBJA.dll active) and using OBSE v20 beta 2. Since MenuQue needs at least OBSEv19 to work, that is why OBSEv18 works with OBJA. I am guessing since MenuQue modifies the UI and font usage it clashes with OBJA, which does the same pretty much in a more limited scope. I have not found out how to use MenuQue as a substitute, if that is even possible, but since HudBars needs MenuQue, i am a little stuck....

 

Help appreciated.

Edited by LordEmm
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