BornaZar Posted March 3, 2015 Share Posted March 3, 2015 I've been doing lots of .ini recently to customize the game to my liking, and I was wondering if there was a way to give aliens XCOM perks just by .ini editing?For example, if I wanted to give Sectopods HEAT (not that I would, that sounds terrifying), how would I go about that? Would I add eCP_HEATAmmo (or whatever the HEAT perk is called in the .ini) in the properties section? Or would I add it in the abilities? Any help is appreciated, thank you. Link to comment Share on other sites More sharing options...
Krazyguy75 Posted March 4, 2015 Share Posted March 4, 2015 Eh... it's a difficult business. It really depends. A fair number of passive perks are not available without upk editing. A fair number of active perks won't work due to the AI not recognizing them (but somethings seem to work fine; when I first started I added Mindfray to Outsiders, and they spammed it whenever they could; same thing worked for Sectoids and Mind Control, but they'd never use Psi-Panic). Link to comment Share on other sites More sharing options...
dubiousintent Posted March 4, 2015 Share Posted March 4, 2015 You might want to start with the wiki article "XCOM:EU Perks" to understand the very important distinction between "perks" and "abilities". The article covers both EU and EW, but only vanilla versions. There is a section on "Alien Perks". The "References" in that article should get you to everything else that is known. -Dubious- Link to comment Share on other sites More sharing options...
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