XTR3M368 Posted March 1, 2011 Share Posted March 1, 2011 renaming mor files to use with a different character can cause issues with NPCs and companions that they were originally designed for reverting to the same face the renamed .mor is set to....so you end up getting twins. Here is an article that gives simple steps on how to fix it. It is for Morrigan's "clone" problem, but it will work for any .mor that has its core named for another NPC. If you have 2 different Morrigan .mor files you use in the same game, Morrigan will end up looking like the second one. This article tells how to fix that so that you can use multiple .mors designed for the same NPC on different NPC's.http://www.dragonagenexus.com/articles/article.php?id=54 Link to comment Share on other sites More sharing options...
JMarso Posted March 1, 2011 Share Posted March 1, 2011 Or you could try this: "Character Respecialization". (Same caveats about the mod not affecting the dialogues, of course...) You can and I use that mod a lot, but you can't change the class of an NPC with it (as far as I know), only respcialize them within their default class. The Meta game tool allows you to actually alter the class of the PC or any party NPC at any point in the game. You can literally turn Morrigan into a rogue and Leliana into a mage, and so on. That said, I think respecialization mod is the best one to use if you just want to rework talents, spells, etc. It's super easy to use. Link to comment Share on other sites More sharing options...
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