DorostheConqueror Posted November 14, 2010 Share Posted November 14, 2010 I've made a couple NPCs in the GECK, but I've noticed that their facial textures aren't working right. They look fine in the GECK, but when I meet them ingame, their faces are bleached out and pale. Here's an example: http://i212.photobucket.com/albums/cc16/DorostheConqueror/nvtextureproblem01.jpg?t=1289774256 This is an NPC in the GECK. http://i212.photobucket.com/albums/cc16/DorostheConqueror/nvtextureproblem02.jpg?t=1289774378 Same NPC in game. Notice the lack of skintone, detail, and makeup. I'm not noticing any issues with vanilla NPCs, and my player looks fine. It's only NPCs which have made in the GECK that wind up looking like this. Any ideas on what might be causing this problem, and how to fix it? Link to comment Share on other sites More sharing options...
throttlekitty Posted November 15, 2010 Share Posted November 15, 2010 I saw a suggestion for this on the official forums:In the .ini, setbLoadFaceGenHeadEGTFiles from 0 to 1. Link to comment Share on other sites More sharing options...
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