TheBlob2 Posted March 4, 2015 Share Posted March 4, 2015 can you get a 'onactorequip' block to execute when an actor equips a weapon from a form list instead of just listing the exact weapon? Link to comment Share on other sites More sharing options...
Fallout2AM Posted March 4, 2015 Share Posted March 4, 2015 I wouldn't use a block type but a event handler. I don't recall exactly but I'm pretty sure that the second parameter on the OnActorEquip event handler admits a form list as parameter.In case it won't, you can always leave the second parameter unfiltered and then use an extra conditional statement inside the event handler itself.Something like this: Begin Function {rEquipper, rEquipped} If rEquipped.IsInList MyformList ; do some code endif End Link to comment Share on other sites More sharing options...
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