Tulius Posted November 15, 2010 Share Posted November 15, 2010 I am new in Flllout 3, and I installed a wide range of mods, that work fine, but I have a problem the 10mm submachine gun. Some NPC (first append with the 10mm of Sydney) sometimes use the submachine gun in a odd way (in reverse position, out of the hand…). The weapons looks fine, so probably is not a texture problem, is just the way the NPC uses it… sometime the weapon is in the air, near the NPCs hand. It happened with Sydney’s weapons (I am not currently using any mod with her, just doing the quest with her), and with some NPCs that come with the usual 10mm smg. I am a bit lost! What is the mod doing this? Any Idea? Thanks’ in advance. Link to comment Share on other sites More sharing options...
Tulius Posted November 16, 2010 Author Share Posted November 16, 2010 Correction: the problem is with all one hand fire weapons. Link to comment Share on other sites More sharing options...
Agnot2006 Posted November 17, 2010 Share Posted November 17, 2010 This seems to be a game glitch, Especially when travelling through load doors. Even with the latest patch it still happens sometimes. I haven’t seen anyone eradicate the problem yet. I use The Groovatron mod to force the companion to look into their inventory and force them to evaluate and re-equip. which solves the problem for a while. I sometime find vanilla NPCs wandering the wasteland i.e. Outcasts, with a weapon equipped in this way which means they cannot defend themselves. Sometimes if they are attacked they seem to re-evaluate and force the weapon into the hand other times they are just defenceless. Link to comment Share on other sites More sharing options...
Tulius Posted November 18, 2010 Author Share Posted November 18, 2010 So, it is a vanilla glitch!!!Thank you, I was so annoyed with this that I uninstalled, deleted everything in Fallout folder and reinstalled again. A fresh start. Just keep my saved games. But now I see it again even with two handed guns. I think I will also use the Groovatron for this. Link to comment Share on other sites More sharing options...
Agnot2006 Posted November 18, 2010 Share Posted November 18, 2010 These are the Animation Mods I have running in my game at the moments. The Groovatron combines lots of them into one large selectable list and also enables quick selection of NPCs or player to use them. The Groovatron.espThe Groovatron_DLC_Anch_Addon.espThe Groovatron_DLC_Pitt_Addon.espThe Groovatron_DLC_PL_Addon.esp ObjectPoses.espSomePoses.espPairPoses.espF3UmpaAnimation.espPCIdles.espSlavePoses.esp Link to comment Share on other sites More sharing options...
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