Kohdi Posted March 5, 2015 Share Posted March 5, 2015 Hey all, Just recently I've been having a problem with the CK in which mid-size landscape objects like rocks, dirt cliffs, and smaller mountain pieces go invisible, even after refreshing (F5), changing the cell, or exiting and re-opening the CK itself. I can see shadows cast by the objects, and can select them in the render window, but I just can't see them. This makes building anything outside essentially impossible. This only appears to happen in the Tamriel worldspace, although I have not checked any others except my mod's to verify. I suspect this started happening after I accidentally opened Skyrim without Steam open, which starts SkyrimLauncher.exe, which wipes out custom .ini settings. Maddening, but that's a topic for its own post. I thought I had fixed everything since then, but I seem to have missed this. Does anyone know of any settings in the Skyrim .ini files which could be causing these objects to fail to render? I have more than enough system power to display them, I'm almost certain this is just some weird settings issue. Thanks for any and all replies! Link to comment Share on other sites More sharing options...
Kohdi Posted March 6, 2015 Author Share Posted March 6, 2015 An update: I've tried replacing my rock/mountain meshes with vanilla, non-parallax versions, and this has had no effect. Also, it appears this happens with specific meshes, not just random mountain pieces, and may be related to textures because one of the meshes, a light-snow cave entrance, still shows the dirt-textured floor while the rock is invisible. The few problem meshes I've identified are invisible in both Tamriel and other worldspaces. I've tried editing any values in the CK that look like they might be remotely relevant, to no avail, which makes me think it's a line that was written out of my .ini files completely (if that is the problem). Again, everything is fine in-game, and in NifSkope as well, the only rendering problem is within the CK. Please, anyone with any idea that might help me out, get in touch! I finally have some time for serious modding but this has made it sadly impossible to continue. Link to comment Share on other sites More sharing options...
Kohdi Posted March 7, 2015 Author Share Posted March 7, 2015 (edited) Another update: I've confirmed that this isn't a problem caused by using an ENB; it persisted even after I removed mine from my Skyrim folders. Also, I've been looking through the SkyrimEditor.ini and SkyrimEditorPrefs.ini files in the main directory, as these now seem the most likely candidate for a bug happening in the Creation Kit but not in-game. Is anyone familiar with these files? I can't find much literature on them, and to my untrained eye, their settings seem alright. EDIT - A quick addition: I had not thought to check before, but now I realize this is only happening to meshes with a snow overlay. Decals, perhaps, or alpha maps? I'm not sure of how the overlays work, but I'll investigate this trail further. I'll keep posting here until I figure it out or until someone responds, surely I can't be the first person in three years to encounter this bug. Edited March 7, 2015 by Kohdi Link to comment Share on other sites More sharing options...
Kohdi Posted March 10, 2015 Author Share Posted March 10, 2015 (edited) So, to recap- The problem: certain landscape meshes (mountains/cliffs/caves) with snow overlays will not display the rock surface within the Creation Kit. Cave floors using different textures and certain other landscape meshes are not affected, with no pattern found. Non-snow meshes are not affected. Things not affecting this problem: -Mountain/cliff/cave meshes or textures (including parallax)-ENB presence-SparrowPrince's Better Dynamic Snow-Any settings related to mipmaps or decals Suspected culprits: -Launching Skyrim without Steam open, resetting various custom/necessary .ini settings-Final Creation Kit update Where the problem likely resides: -SkyrimEditor.ini and SkyrimEditorPrefs.ini in the root Skyrim folder Please please please, if any of this sparks an idea, any idea at all, feel free to post it. I'm only one person, and not a particularly masterful troubleshooter at that. Until I post otherwise, I'm still working on this problem. Edited March 10, 2015 by Kohdi Link to comment Share on other sites More sharing options...
Kohdi Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) I've given up on this problem, and instead moved my modding location a bit further downhill, to what's ironically a better location anyway. It's proven beyond my troubleshooting skill and energies, so I guess I'm not building anything in snowy areas. If anyone finds this topic and replies, I'll check back now and then, and would be immensely thankful for an idea. Likewise, if I somehow find a solution, I'll document it. If not, abandon all hope ye who enter here. Edited March 14, 2015 by Kohdi Link to comment Share on other sites More sharing options...
Naquiste8114 Posted November 15, 2015 Share Posted November 15, 2015 (edited) I too suffer from this problem. I can find no reason for it. It frustrates me becuase I built an entire mod in the side of a mountain only to realise when testing I was inside a Snow Cliff and Snow mountain. I also ran into another issue, I made a seperate mod in the Northwest region of Tamriel. I landscaped an area, tested it and used it with HCAD and Shacks. It was fine till I did a reinstall of my system. The saved area allowed me to build but i could no longer access the route in game, it just kept telling me I can't go there. I checked meshes etc, still nothing. This only seems to have developed recently, I am not sure if Steam did something or if maybe it has something to do with a mod. Though I can't imagine which mod or mods may be causing both issues. I will continue checking, perhaps a senior well experienced modder can point us in the right direction. Edited November 15, 2015 by Naquiste8114 Link to comment Share on other sites More sharing options...
Joopvandie Posted May 20, 2016 Share Posted May 20, 2016 (edited) So, to recap- The problem: certain landscape meshes (mountains/cliffs/caves) with snow overlays will not display the rock surface within the Creation Kit. Cave floors using different textures and certain other landscape meshes are not affected, with no pattern found. Non-snow meshes are not affected. Things not affecting this problem: -Mountain/cliff/cave meshes or textures (including parallax)-ENB presence-SparrowPrince's Better Dynamic Snow-Any settings related to mipmaps or decals Suspected culprits: -Launching Skyrim without Steam open, resetting various custom/necessary .ini settings-Final Creation Kit update Where the problem likely resides: -SkyrimEditor.ini and SkyrimEditorPrefs.ini in the root Skyrim folder Please please please, if any of this sparks an idea, any idea at all, feel free to post it. I'm only one person, and not a particularly masterful troubleshooter at that. Until I post otherwise, I'm still working on this problem. EDIT: nevermind. Edited May 20, 2016 by Joopvandie Link to comment Share on other sites More sharing options...
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