raney Posted November 16, 2010 Share Posted November 16, 2010 I'm new to modding for the Oblivion/FO3/NV engine. I've worked with scripting languages in the past, so I have a decent understanding of how to throw code together. I had an idea for a mod that significantly changes the way the game is controlled, and thus how it is played. I've been looking through GECK and the various wiki's, but so far I haven't seen anything that allows me to do what I have in mind. Is it possible to force the player to face in a specific direction? What I'm looking to do is have the player face whatever direction is input from the keyboard or controller. (This would make a first person view unplayable, but if it's possible to do what I want, it won't even be necessary). So what I need to do is basically... - check for player directional input (keyboard or joystick)- set player direction to match the input (Must be relevant to camera angle, where 0 is facing default direction and 180 is facing toward screen).- the camera angle must not change to repositiont to behind the player when the direction changes. This is but the first big challenge in something that's much larger in scope. But if this lone step isn't feasible, then I shouldn't even bother. I don't think I can do this in GECK alone, or at least I haven't found anything about it yet--so if anyone could point me in the right direction, that would be greatly appreciated. director raney Link to comment Share on other sites More sharing options...
Deleted1303823User Posted November 16, 2010 Share Posted November 16, 2010 I think this kind of code is handled in the source, and is not able to be changed. I have worked in other engines as well, and I was looking to do things similar to what you are mentioning, but have yet to see any other mods doing them, or catch word that they are even possible. Link to comment Share on other sites More sharing options...
raney Posted November 16, 2010 Author Share Posted November 16, 2010 I was afraid of that. Looks like I'll have to work on something less ambitious until the time comes. director raney Link to comment Share on other sites More sharing options...
Deleted1303823User Posted November 17, 2010 Share Posted November 17, 2010 I just read getting input from the keyboard is possible using NVSE. I'm not sure about the rest of what you want to do. Try reading the documentation: http://nvse.silverlock.org/ Link to comment Share on other sites More sharing options...
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