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I need help with my load order


elvaking

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Hi guys, I need help with this simple load order, I am a bit noobish player, and i don't actually understand load order. Can anyone sort this load order for me please :)

 

http://www.freeimagehosting.net/uploads/d430654215.jpg

 

I would be very thankful and i will give kudos to the person that helps me.

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well, the only problem i can see is that you use the FOOK2 EVE plugin, but you don't have EVE (i don't know if this plugin requires EVE, but i would assume that it requires it, and is not another version of it)

 

other than that, i can't see any problem here (at least not one that i know of, but i've never used some of these mods)

 

hope this solves your problem :)

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I have tried to disable all mods and try to run it again, i think WMK is making problems. Can someone who is experienced with WMK tell me where to put these compatibility patches (which place in load order)
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compatibility patches are rather easy to place in your load order

basically, each patch has at least two master files, and the patch needs to be after all the master files

but it's usually best to put it after all the files of the mods the patch is for (for instance, if the patch is FOOK2 - WMK, then put the plugin after all the FOOK2 and WMK plugins)

 

hope this helps :)

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Still no luck, it seems that wmk is working with fook and boe when just one mod is activated. If for instance fook2 and wmk are just activated it works fine, when boe and wmk are activated it works fine but when boe, fook and wmk are activated it just wont start properly.
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yes, of course

ok, you have a file called FO3Edit.exe

you need to make a copy of that file, and rename it to FO3MasterUpdate.exe

now you need to run this file

it will open a window, and lots and lots of lines will be written

don't worry, it is a good thing, what it does

 

what you have to do basically, is wait until no new lines are written

just look at the bottom of what was written

if it gives a message that all is well, and you can close the program, then all is well, and you can play the game

 

if, however, it shows an error message, you need to read what it says, and repair it (like if it says that a file is missing a master, you need to either remove that plugin, or get the master that is needed)

 

just run and fix until you get the all clear message

 

do note, however, that you will need to run this file after every change you make to your load order

but if you add many mods at once, you don't need to run it after each file you add, just after you added them all, and before you play the game

that is to make sure that the game will run properly

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[00:06] Done saving.

[00:06] --= All Done =--

[00:06] You have to close this program to finalize renaming of the .save files.

[00:06] It is still possible for the renaming to fail if any of your original module files is still open by another process.

[00:06]

[00:06] !!! Remember to run this program again any time you make changes to your active mods. !!!.

 

 

I think that everything is ok. These are the last lines from the program. But I'm not a pro. Do i have to do anything else?

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