dirtisancho Posted March 9, 2015 Share Posted March 9, 2015 (edited) I have recently been getting crashes every 1-2 minutes of playing the game. Only last night I was able to get a solid 2 hour session in with no crashes. I then tried the stutter remover, large address aware remover, games for windows live remover and windowed mode recommended by gopher to try and cut out the stuttering in game. I am not entirely sure whether this caused it. Any help would be greatly appreciated. :blush: This is my current MO load order: # This file was automatically generated by Mod Organizer.Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmLings.esmUnofficial Fallout 3 Patch.esmLingsDLC.esmDestruction.esmaHUD.esmiHUD.esmCRAFT.esmCALIBR.esmAdvanced Recon Tech.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmLingsFinerThings.esmEnhanced Weather - Rain and Snow.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmFO3 Wanderers Edition - Alternate Travel.espDarNifiedUIF3.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espMoreMapMarkers.espDestruction - Main.espDestruction - Main - Statics.espDestruction - DLC.espDestruction - DLC - Statics.espFO3_WRP.espFlora Overhaul.espLightUpAndSmokeThoseCigarettes_edisleado_fo3_scratch.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espRH_FWE_Bridge.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espRH_WMK_Bridge.espAdvanced Recon Gear.espAdvanced Recon Tech.espDIM TYPE3 conversions.espDIM TYPE3clothesRETAIL.espDragonskin Tactical Outfit.espLings Finer Things.espLingsPrettyThings.espLingsPrettyThings-BrokenSteel.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - DC Interiors.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espMerged Patch.esp This is the modlist order not exactly sure why its back to front...: +Merged patch+Fallout Interoperability Program - FOIP+Enhanced Night Sky+Enhanced Weather - Rain and Snow v2 Hotfix+UIO - User Interface Organizer+RH_IronSights - FOSE F03RA pactch+RH_IronSights - FOSE WMK pactch+RH_IronSights - FOSE FWEpactch+Martigen's Mutant Mod Update+Martigen's Mutant Mod+FO3-WRP - Weapon Retexture Project+Weapon Mod Kits+Adjustable HUD - aHUD+Advanced Recon Thermal Nightvision+Immersive HUD - iHUD+FWE - FO3 Wanderers Edition darn ui support+DarNified UI F3 (Hotfix)+DarNified UI F3 alpha+FWE - FO3 6a3+FWE - FO3 part 2+FWE - FO3 Wanderers Edition+NMCs_Texture_Pack_for_FO3+Fallout 3 Re-Animated UPDATE+Fallout 3 Re-Animated+RH_IronSights - FOSE Update+RH_IronSights - FOSE+Dragonskin Tactical Outfit+DCInteriors MMM Patch+DCInteriors Project+Type3 Armor Replacers+Dimonized Type3 - AIO-4280-1-2+DIMONIZED TYPE3 Conversions and outfits+Light Up and Smoke Those Cigarettes+More Map Markers+Destruction+Flora Overhaul+Fallout 3 - Enhanced Camera+Color Hi-Detailed map and icons-Fallout 3 Redesigned-6341-2-73-DarnUI-Classic Fallout Weapons BETA+Games for Windows LIVE Disabler+Fallout Stutter Remover+Fake Fullscreen Mode Windowed - Alt Tab Fix+Lings Finer Things v4dot0 LPT+Lings Coiffure+Lings Finer Things v4dot0 LFT+UPDATED Unofficial Fallout 3 Patch+ArchiveInvalidation Invalidated*Unmanaged: Zeta*Unmanaged: PointLookout*Unmanaged: BrokenSteel*Unmanaged: ThePitt*Unmanaged: Anchorage*Unmanaged: Fallout3 Edited March 9, 2015 by dirtisancho Link to comment Share on other sites More sharing options...
dirtisancho Posted March 9, 2015 Author Share Posted March 9, 2015 (edited) Ok talking to myself a little here but for anyone experiencing random crash issues and can't figure out why i'm in your boat. So one of the good things about MO is it never touches our actual data folder so it's very easy to run the vanilla game as it was before you installed anything.Although for the reasons of testing I did delete the fallout3.exe and laucher.exe and verified game cache just to make sure the game was purely fresh. What I ended up finding out is that MO is pretty dodgy in the way it handles the .ini files for a specific profile. I tried everything to test the mods and this is the conclusion I have come to.The way I tested it was just to run the game vanilla through steam at default quality (medium for me), and do the same on MO.No problems on either end here - I could play through the game fairly well engaging in several gunfights, running to different areas going into closed local areas etc.Then I changed the resolution to ultra (which should be perfectly capable considering my system - i5 3570k CF 7850's SSD install).The Vanilla game played just fine, no CTD or stuttering.However, the MO version crashed in the exact same period of time I stated above - 1-2 minutes.This happens in every situation, running FOSE, running UI mods, running Texture packs - everything crashes within 1-2 minutes of the game loading.Quite obviously, the only thing changing here are the .ini files as prescribed by the fallout launcher. Now the question is what is MO or what am I doing wrong with my .ini files? I have posted below exactly what it looks like for fallout.ini and falloutprefs.ini. [General]SStartingCell=SCharGenQuest=0001f388SStartingCellY=SStartingCellX=SStartingWorld= STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1=Fallout3.esm sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsasUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3bPreCullActors=1bTaskletActorSceneGraphUpdates=0bTaskletActorAnimMovementUpdates=1bAnimationUseBlendFromPose=1bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1iHoursToSleep=3bActorLookWithHavok=0SMainMenuMusicTrack=special\maintitle.mp3bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txtbDefaultCOCPlacement=0uGridDistantCount=20uGridsToLoad=5fGlobalTimeMultiplier=1.0000bNewAnimation=1bFixAIPackagesOnLoad=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uInterior Cell Buffer=3uExterior Cell Buffer=36iIntroSequencePriority=3bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SMainMenuMovieIntro=SIntroSequence=sIntroMovie=Fallout INTRO Vsk.bikiFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0bUseThreadedBlood=0bUseThreadedMorpher=0bBorderRegionsEnabled=1bDisableHeadTracking=0bTrackAllDeaths=0uiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bPreemptivelyUnloadCells=0iNumBitsForFullySeen=248iPreloadSizeLimit=26214400bUseHardDriveCache=0bEnableBoundingVolumeOcclusion=1bDisplayBoundingVolumes=0bUseThreadedTempEffects=1bUseThreadedParticleSystem=0bExternalLODDataFiles=1bCheckCellOffsetsOnInit=0uGridDistantTreeRange=5bCreateShaderPackage=0bWarnOnMissingFileEntry=0bAllowScriptedAutosave=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbUseThreadedAI=0bChangeTimeMultSlowly=1bCheckPurgedTextureList=0bAnimateDoorPhysics=0sLanguage=ENGLISHbLoadFaceGenHeadEGTFiles=1 [Display]fDecalLifetime=10.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=0bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bImageSpaceEffects=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=5iLocation X=5bFull Screen=1iAdapter=0iScreenShotIndex=0SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefaultFOV=75.0000fNearDistance=5fFarDistance=1000.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=20bShowMenuTextureUse=1fLightLODDefaultStartFade=1000.0fLightLODRange=500.0fLightLODMinStartFade=200.0fLightLODMaxStartFade=3500.0fShadowLODDefaultStartFade=200.0fShadowLODRange=200.0fShadowLODMinStartFade=100.0fShadowLODMaxStartFade=1000.0fSpecularLODDefaultStartFade=500.0fSpecularLODRange=300.0fSpecularLODMinStartFade=200.0fSpecularLODMaxStartFade=2000.0fGamma=1.0000bAllow30Shaders=0iTexMipMapMinimum=0bDoStaticAndArchShadows=0bDoActorShadows=1fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=100.0000fEyeEnvMapLOD2=800.0000fEyeEnvMapLOD1=500.0000fEnvMapLOD2=1800.0000fEnvMapLOD1=1500.0000fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10iActorShadowCount=4bIgnoreResolutionCheck=0fSpecualrStartMax=1000.0000fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0bDynamicWindowReflections=1fShadowFadeTime=1.0000iPresentInterval=1bDecalsOnSkinnedGeometry=1uVideoDeviceIdentifierPart4=0uVideoDeviceIdentifierPart3=0uVideoDeviceIdentifierPart2=0uVideoDeviceIdentifierPart1=0iShadowFilter=0bAllowPartialPrecision=1iShadowMapResolution=256bShadowsOnGrass=0bActorSelfShadowing=0iActorShadowCountInt=2iActorShadowCountExt=2fPipboy1stPersonFOV=47.0fDefault1stPersonFOV=55.0000bLODNoiseAniso=1iMaxAnisotropy=8fLandLOFadeSeconds=15.0 [Controls]bAlwaysRunByDefault=1bBackground Mouse=0bBackground Keyboard=1 [Water]bUseWaterShader=1bUseWaterReflections=1bUseWaterRefractions=1bUseWaterDepth=1bUseWaterHiRes=0bUseWaterDisplacements=1bUseWaterLOD=1bReflectExplosions=0bAutoWaterSilhouetteReflections=1bForceHighDetailReflections=0bForceLowDetailReflections=0fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000fNearWaterOutdoorTolerance=1024.0000fNearWaterIndoorTolerance=512.0000fNearWaterUnderwaterVolume=0.9000fNearWaterUnderwaterFreq=0.3000uNearWaterPoints=8uNearWaterRadius=1000uSurfaceFPS=12 [Audio]fASFadeInTime=3.0fASFadeOutTime=10.0fRegionLoopFadeInTime=5.0fRegionLoopFadeOutTime=5.0fAudioDebugDelay=0.0bEnableAudio=1bEnableAudioCache=1bMultiThreadAudio=0bEnableEnviroEffectsOnPC=0; cache sizes in kilobytesiAudioCacheSize=2048iMaxSizeForCachedSound=256bUseAudioDebugInformation=1fAudioDebugDelay=0.0000fDefaultMasterVolume=1.0000fDefaultFootVolume=0.5000fDefaultMusicVolume=0.3000fDefaultRadioVolume=0.5000fDefaultEffectsVolume=1.0000fDefaultVoiceVolume=0.7500iMaxImpactSoundCount=32fMaxFootstepDistance=1100.0000fPlayerFootVolume=0.6500iCollisionSoundTimeDelta=150iRadioUpdateInterval=250fMinSoundVel=90.0000fDialogMinDistance=125.00fDialogMaxDistance=1800.00fMainMenuMusicVolume=0.6fDBVoiceAttenuationIn2D=2.0fCollisionSoundHeavyThreshold=60.0fDialogueFadeDecibels=6.0fDialogueFadeSecondsIn=2.0fDialogueFadeSecondsOut=1.0fDialogueHeadPitchExaggeration=2.0fDialogueHeadRollExaggeration=2.0fDialogueHeadYawExaggeration=2.0fHardLandingDamageThreshold=500.0fWoodMediumMassMin=7.0fWoodLargeMassMin=15.0fStoneMediumMassMin=5.0fStoneLargeMassMin=30.0fEarthMediumMassMin=5.0fEarthLargeMassMin=30.0fSkinMediumMassMin=5.0fSkinLargeMassMin=30.0fMetalMediumMassMin=8.0fMetalLargeMassMin=25.0fRadioDialogMute=0.50fFilterDistortionGain=-7.5fFilterPEQGain=-15.0fFilterdBAttenuation=11.5 [Pathfinding]bDrawPathsDefault=0bPathMovementOnly=0bDrawSmoothFailures=0bDebugSmoothing=0bSmoothPaths=1bSnapToAngle=0bDebugAvoidance=0bDisableAvoidance=0bBackgroundPathing=1bUseObstacleAvoidance=1bBackgroundNavmeshUpdate=1 [MAIN]bEnableBorderRegion=1fLowPerfCombatantVoiceDistance=1000.0000iDetectionHighNumPicks=40fQuestScriptDelayTime=5.0000bCloneModelsInBackground=0iLastHDRSetting=-1 [HAVOK]bDisablePlayerCollision=0fJumpAnimDelay=0.7500bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fMaxTime=0.016bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800iResetCounter=5fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0fCameraCasterSize=10.0000iHavokSkipFrameCountTEST=0iNumHavokThreads=1fChaseDeltaMult=0.0500bAddBipedWhenKeyframed=1fQuadrupedPitchMult=1.0000iEntityBatchRemoveRate=100iMaxPicks=40 [RagdollAnim]bRagdollFeedback=1fCameraDist=1000.0fHierarchyGain=0.17fVelocityDamping=0.0fAccelerationGain=1.0fVelocityGain=0.6fPositionGain=0.05fPositionMaxLinearVelocity=14.0fPositionMaxAngularVelocity=18.0fSnapGain=0.1fSnapMaxLinearVelocity=3.0fSnapMaxAngularVelocity=0.3fSnapMaxLinearDistance=0.3fSnapMaxAngularDistance=1.0 [FootIK]fOnOffGain=0.5fGroundAscendingGain=0.4fGroundDescendingGain=0.4fFootRaisedGain=0.9000fFootPlantedGain=1.0000bFootPlacementOn=1fPelvisUpDownBias=0.75fPelvisOffsetDamping=0.2fVertErrorGain=0.5fOriginalGroundHeightMS=-0.11fAnkleOffset=0.2000fRagdollFeedback=0.7 [LookIK]fLookAtTargetGain=0.3fLookAtGain=0.045 [interface]fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000fActivatePickSphereRadius=16.0000fMenuModeAnimBlend=0.0000iSafeZoneXWide=15iSafeZoneYWide=15iSafeZoneX=15iSafeZoneY=15bAllowConsole=1bActivatePickUseGamebryoPick=0bUseFuzzyPicking=1fMenuBGBlurRadius=2.0000fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5fInterfaceTintB=0.8824fInterfaceTintG=0.9843fInterfaceTintR=0.6314bUseImageSpaceMenuFX=0 iSystemColorTerminalRed=33iSystemColorTerminalGreen=231iSystemColorTerminalBlue=121 iSystemColorSystemRed=26iSystemColorSystemGreen=255iSystemColorSystemBlue=128 iSystemColorMainMenuRed=199iSystemColorMainMenuGreen=255iSystemColorMainMenuBlue=165 iSystemColorPipboyRed=26iSystemColorPipboyGreen=255iSystemColorPipboyBlue=128 iSystemColorHUDAltRed=255iSystemColorHUDAltGreen=67iSystemColorHUDAltBlue=42 iSystemColorHUDMainRed=26iSystemColorHUDMainGreen=255iSystemColorHUDMainBlue=128 fRSMFaceSliderDefaultMin=-3.5fRSMFaceSliderDefaultMax=3.5 fPopUpBackgroundOpacity=0.87fMenuBackgroundOpacity=0.76bHideUnavailablePerks=0 [Loading]sWelcomeScreen1=loading_screen01sWelcomeScreen2=loading_screen_bethsoftsWelcomeScreen3=loading_screen_BGSsWelcomeScreen4=loading_screen_legalsMainMenuBackground=main_backgroundsTitleMusic=MainTitlesInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.waviMaxScreens=4iMaxScreens_MainMenu=20fLoadingTextUpdateInterval=10.0000fLoadingBkgdUpdateInterval=10.0000fMainMenuBkgdUpdateInterval=10.0000fLoadingInitUpdateInterval=5.0000iNumLocationSpecificScreens=1 [Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=940iConsoleTextXPos=30iConsoleVisibleLines=15iConsoleHistorySize=50rDebugTextColor=255,251,233iConsoleFont=2iDebugTextFont=3 [GamePlay]bHealthBarShowing=0fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1iDetectionPicks=21 [Fonts]sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fntsFontFile_2=Textures\Fonts\Monofonto_Large.fntsFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fntsFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fntsFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fntsFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fntsFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fntsFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt [speedTree]iTreeClonesAllowed=1fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=0fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500 [Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0 [backgroundLoad]bBackgroundPathing=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1iAnimaitonClonePerLoop=5bUseMultiThreadedTrees=1iExteriorPriority=50iBackgroundLoadFaceMult=200fBackgroundLoadingPerLoop=20.0000fBackgroundLoadClonedPerLoop=5.0000iBackgroundLoadExtraMaxFPS=20iBackgroundLoadExtraMinFPS=10iBackgroundLoadExtraMax=3000iBackgroundLoadExtraMin=5iBackgroundLoadExtraMilliseconds=2iBackgroundLoadTreeMilliseconds=7iBackgroundLoadMilliseconds=1iBackgroundLoadLoading=1bUseBackgroundFileLoader=0bBackgroundLoadLipFiles=0bLoadBackgroundFaceGen=0bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bCloneModelsInBackground=0 [LOD]fLODLandDropAmount=230.0000fLodDistance=500.0000bUseFaceGenLOD=0iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=0bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultItems=3fLODFadeOutMultObjects=5fLODFadeOutMultActors=6fLODMultLandscape=1.0000fLODMultTrees=0.5000fLODMultActors=1.0000fLODMultItems=1.0000fLODMultObjects=5iFadeNodeMinNearDistance=500fLODFadeOutPercent=0.6000fFadeOutThreshold=0.3000fFadeInThreshold=0.7000fFadeInTimet=2.0fFadeOutTime=2.0fDistanceMultiplier=1fLODBoundRadiusMult=10fObjectLODMax=15.0fObjectLODMin=1.0fObjectLODDefault=5fItemLODMax=15.0fItemLODMin=1.0fItemLODDefault=2fActorLODMax=15.0fActorLODMin=2.0fActorLODDefault=5fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=0.5000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODLandVerticalBias=0.0000fTalkingDistance=1000.0000iBoneLODForce=-1fLODQuadMinLoadDistance=65536.0000bDisplayLODTrees=1bDisplayLODBuildings=1fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000 [Weather]fSunGlareSize=800.0000fSunBaseSize=750.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255 [Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=ogg [Grass]iMinGrassSize=80bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.0000fGrassMinStartFadeDistance=0.0fGrassMaxStartFadeDistance=7000.0fGrassDefaultStartFadeDistance=3500.0fGrassFadeRange=1000.0 [Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255SDefaultLandDiffuseTexture=DirtWasteland01.ddsSDefaultLandNormalTexture=DirtWasteland01_N.dds [bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0 [blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1 [blurShaderHDR]fTargetLUM=1.0000fUpperLUMClamp=1.0000fGrassDimmer=1.5000fTreeDimmer=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fSunlightDimmer=1.5000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1iBlendType=2bDoHighDynamicRange=1 [blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.7000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=1 [GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050 [MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1bUseWindowsMessageBox=0 [DistantLOD]bUseLODLandData=0fFadeDistance=12288.0000iDistantLODGroupWidth=8 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors. [Archive]SMasterMiscArchiveFileName=Fallout - Misc.bsaSMasterVoicesArchiveFileName1=Fallout - Voices.bsaSMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsaSMasterSoundsArchiveFileName=Fallout - Sound.bsaSMasterTexturesArchiveFileName1=Fallout - Textures.bsaSMasterMeshesArchiveFileName=Fallout - Meshes.bsaSInvalidationFile=iRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa [CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif [Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000 [TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0 [CopyProtectionStrings]SCopyProtectionMessage2=Insert the Fallout Disc.SCopyProtectionTitle2=Fallout Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found [Pipboy]fBlurRadiusPipboy=3.5fBlurIntensityPipboy=0.25fScanlineScalePipboy=50bEnableFlickerPipboy=1bUsePipboyMode=1 [interfaceFX]fDefaultBurstDuration=200fDefaultBurstIntensity=2fMiniBurstDuration=200fMiniBurstIntensity=1.5 ;pulse effectfPulseBrightenIntensity=0.25fPulseRadiusIntensity=0.5fPulseRate=0.0006 ;pipboy menu transitionsfVertHoldChance=0.08fShudderChance=0.20 fScanlineScaleMenus=50.0000bEnableFlickerMenus=1bEnableScanlinesMenus=1bEnableScanlinesPipboy=1fBlurRadiusMenus=0.3000fBrightenMenus=1.7000fBrightenPipboy=1.3000bUseImageSpaceMenuFX=1fBlurIntensityHUD=1.2000fBlurRadiusHUD=2.0000fScanlineFrequencyHUD=0.0000 fScreenLightBaseIntensity=0.6fScreenLightRadius=6 [RenderedTerminal]bUseRenderedTerminals=1fRenderedTerminalFOV=0.15fRenderedTerminalZoom=36bDoRenderedTerminalScanlines=1fRenderedTerminalScanlineScale=130.000000fRenderedTerminalHPos=0.0fRenderedTerminalVPos=0.38fScreenLightBaseIntensity=1.2fScreenLightRadius=80fScreenLightColorR=0.68fScreenLightColorG=0.74fScreenLightColorB=0.62 fRaceSexMenuHPos=0.0fRaceSexMenuVPos=-0.6fRaceSexMenuZoom=70.0fRaceSexMenuScale=0.5 [Decals]uMaxDecalCount=100bProfileDecals=0bDecalOcclusionQuery=1 [TerrainManager]fSplitDistanceMult=0.75fBlockMorphDistanceMult=0.70bUseNewTerrainSystem=1bUseDistantObjectBlocks=1fBlockLoadDistance=125000.0fDefaultBlockLoadDistanceLow=50000.0fLowBlockLoadDistanceLow=25000.0fHighBlockLoadDistanceLow=50000.0fDefaultTreeLoadDistance=25000.0fLowTreeLoadDistance=10000.0fHighTreeLoadDistance=40000.0 [VATS]fVATSLightLevelMin=20.0fVATSLightLevelMax=65.0fVATSLightAngle=0.0fVATSLightDistance=100.0fVATSLightElevation=100.0fVatsLightColorR=0.35fVatsLightColorG=0.35fVatsLightColorB=0.35 [screenSplatter]bScreenSplatterEnabled=1 Falloutprefs.ini: [Display]iMaxDecalsPerFrame=10iTexMipMapSkip=0iWaterMultisamples=4bTransparencyMultisampling=1fSpecularLODStartFade=2000fShadowLODStartFade=1000fLightLODStartFade=3500bDrawShadows=1iActorShadowCountInt=6iActorShadowCountExt=6iShadowFilter=2iShadowMapResolution=1024iAdapter=0iSize W=1920iSize H=1080iMultiSample=4iMaxAnisotropy=15iPresentInterval=1bFull Screen=1sD3DDevice="AMD Radeon HD 7800 Series"iScreenShotIndex=0fGamma=1.0000[Grass]b30GrassVS=1fGrassStartFadeDistance=7000[imagespace]iRadialBlurLevel=2bDoDepthOfField=1[Water]bUseWaterRefractions=1bUseWaterReflections=1bForceHighDetailReflections=1bAutoWaterSilhouetteReflections=0bUseWaterDepth=1bUseWaterDisplacements=1iWaterReflectWidth=1024iWaterReflectHeight=1024bUseWaterReflectionBlur=1iWaterBlurAmount=4[TerrainManager]fTreeLoadDistance=40000fBlockLoadDistanceLow=50000fSplitDistanceMult=1.5[LOD]fLODFadeOutMultActors=15fLODFadeOutMultItems=15fLODFadeOutMultObjects=15[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Launcher]bShowAllResolutions=1uLastAspectRatio=3[Controls]Forward=0011FF13Back=001FFF14Slide Left=001EFF17Slide Right=0020FF16Use=00FF0011Activate=0012FF0ABlock=00380110Ready Item=0013FF0CCrouch/Sneak=001DFF08Run=002AFFFFAlways Run=003AFFFFAuto Move=0010FFFFJump=0039FF0DToggle POV=0021020FMenu Mode=000FFF0BRest=0014FF07Vats=002FFF0EHotkey1=0002FFFFHotkey2=0003FFFFHotkey3=0004FFFFHotkey4=0005FFFFHotkey5=0006FFFFHotkey6=0007FFFFHotkey7=0008FFFFHotkey8=0009FFFFQuickSave=003FFFFFQuickLoad=0043FFFFGrab=002CFF09fXenonVertLookSpeed=1200.0000fXenonHorizLookSpeed=1500.0000bGamePadRumble=1bInvertYValues=0fMouseSensitivity=0.0020[Audio]fDefaultRadioVolume=0.5000fDefaultMusicVolume=0.3000fDefaultEffectsVolume=1.0000fDefaultVoiceVolume=0.7500fDefaultFootVolume=0.5000fDefaultMasterVolume=1.0000[GamePlay]bShowQuestMarkers=1iDifficulty=2bDisableDynamicCrosshair=0bSaveOnInteriorExteriorSwitch=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1bCrossHair=1bGeneralSubtitles=0bDialogueSubtitles=1[interface]bHelpEnabled=1fHudOpacity=1.0000uPipboyColor=452952319uHUDColor=452952319bDisable360Controller=0 Edited March 9, 2015 by dirtisancho Link to comment Share on other sites More sharing options...
jdelrio0352 Posted March 15, 2015 Share Posted March 15, 2015 Good luck finding help, man. This place is dead. I haven't been able to get a response for weeks. I'm in a similar boat as you. Link to comment Share on other sites More sharing options...
Purr4me Posted March 15, 2015 Share Posted March 15, 2015 I have recently been getting crashes every 1-2 minutes of playing the game. Only last night I was able to get a solid 2 hour session in with no crashes. I then tried the stutter remover, large address aware remover, games for windows live remover and windowed mode recommended by gopher to try and cut out the stuttering in game. I am not entirely sure whether this caused it. Any help would be greatly appreciated. :blush: This is my current MO load order: # This file was automatically generated by Mod Organizer.Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmLings.esmUnofficial Fallout 3 Patch.esmLingsDLC.esmDestruction.esmaHUD.esmiHUD.esmCRAFT.esmCALIBR.esmAdvanced Recon Tech.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmLingsFinerThings.esmEnhanced Weather - Rain and Snow.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmFO3 Wanderers Edition - Alternate Travel.espDarNifiedUIF3.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espMoreMapMarkers.espDestruction - Main.espDestruction - Main - Statics.espDestruction - DLC.espDestruction - DLC - Statics.espFO3_WRP.espFlora Overhaul.espLightUpAndSmokeThoseCigarettes_edisleado_fo3_scratch.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espRH_FWE_Bridge.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espRH_WMK_Bridge.espAdvanced Recon Gear.espAdvanced Recon Tech.espDIM TYPE3 conversions.espDIM TYPE3clothesRETAIL.espDragonskin Tactical Outfit.espLings Finer Things.espLingsPrettyThings.espLingsPrettyThings-BrokenSteel.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - DC Interiors.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espMerged Patch.espThis is the modlist order not exactly sure why its back to front...:(snip) The moment you introduce FOSE into the equation along with massive over kill of mods mixed up version control, no one here would be willing nor able to assist you. you have too many tweaks combined with unknown elements, FOSE is one many words "unpredictable", you tether that to the ini tweaks + the combination of the mods shown here..lacking any information other than an ini post....which is not needed because every time you load MO, the ini gets changed. no sorting info given...what other tools were used, where is the game installed at, what systems is it installed on?your best support is your self before we can help you, you need to help your self with current real knowledge of the status of the game materials in question. there are millions of possible outcomes because of the amount of players , systems combinations that can be ran. Now, this only does not apply to a single machine used by the many as there is no such PC built to accommodate that wishful thinking, so you have what is call a grab all bag of infinite possibility's given the present info available so far. you stick to one item or method of tweaking the game and not veer away from it. the mods alone set up problem's way before tweaks come to bare so no one will get involved. Link to comment Share on other sites More sharing options...
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