Slitherenguard Posted November 19, 2010 Share Posted November 19, 2010 Hi. I'm trying to get EVE and FWE to work together. I got no problems with loading them both in the loadorder. But to be sure, I want to use the FOIP compability patch. But when I add them after EVE and FWE. The game can't load outside the vault.I've been using FOMM + FOSE + Archiveinvalidator097Beta with the two updates and anchorage update. FWE 6,03A with DUI. FOIP for EVE 9,96 and FWE 6,01 I know they don't match perfectly, but I can't find the other versions Load order is from FOIP too: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmCRAFT.esmProject Beauty.esmFO3 Wanderers Edition - Main File.esmFO3 Wanderers Edition - Alternate Travel.espMart's Mutant Mod.esmEVE.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.esp Total active plugins: 41Total plugins: 53 Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 19, 2010 Share Posted November 19, 2010 have you noticed that you have: EVE - FWE with WeaponModKits.esp, but don't have WMK at all??try to disable this plugin, and see if it works now Link to comment Share on other sites More sharing options...
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