minimax1 Posted November 19, 2010 Share Posted November 19, 2010 i am using BOG textures and T3BBNatural body...everything was working smoothly and suddenly one time when i launch fallout i got this problem http://img690.imageshack.us/img690/4995/51487349.jpg i tried re-installing the mod (meshes and textures)and double check the text and re-installed archiveinvalidation i have unchecked all other mods in FOMM to try launch the game with no mods active and still the problem exists...any idea why is this happening??? Link to comment Share on other sites More sharing options...
throttlekitty Posted November 20, 2010 Share Posted November 20, 2010 Image is 403'd. Is it an example of wrong texture applied? Link to comment Share on other sites More sharing options...
minimax1 Posted November 23, 2010 Author Share Posted November 23, 2010 Image is 403'd. Is it an example of wrong texture applied? everything is ok somehow i manage to solve the problem oh and i didnt know the link was 403'd....thnks to everyine who stpped by....and i sorry for the inconvinience with the pic... Link to comment Share on other sites More sharing options...
ravenwing75 Posted November 28, 2010 Share Posted November 28, 2010 (edited) everything is ok somehow i manage to solve the problem oh and i didnt know the link was 403'd....thnks to everyine who stpped by....and i sorry for the inconvinience with the pic... I was still wondering 1, what the problem was and 2, how did you fix itAlso is it close to or the same as the random glove bug I have been getting? When I am trying out different gear (yep, even default vanilla gear), the right hand loads the leather glove like shown here.http://img830.imageshack.us/img830/4563/handbug01.jpg Once this happens if I take the gear off and then re-apply it I get thishttp://img508.imageshack.us/img508/2958/handbug02.jpg I'm using the type 3 and Breeze body replacer and it can happen to both male and female. Once it happens what ever the bug is stays in the save file if I save after it happens. At a guess I'm thinking something to do with pipboy glove remover, breeze and type 3 body clash (but thats a guess atm as I cant find the problem). Edited November 28, 2010 by ravenwing75 Link to comment Share on other sites More sharing options...
ravenwing75 Posted November 28, 2010 Share Posted November 28, 2010 (edited) To add on to the above issue,, Any glove added seems to over ride this issue ,,I used Sinbloods Venomous Armor gloves as the main tester. But I would still like to find the problem. Nifscope settings shown below http://img163.imageshack.us/img163/7233/handbug03.jpg Edited November 28, 2010 by ravenwing75 Link to comment Share on other sites More sharing options...
minimax1 Posted December 3, 2010 Author Share Posted December 3, 2010 (edited) i apologise for late reply...i managed to fix the issue by re-installing the game...and all the mods ...took about 2 hours :verymad: i am not skilled with 3d models-animation programms... :( well here the link to the pic...http://img444.imageshack.us/img444/1764/screenshot9dc.jpg the thing is that i tried to run the game always using FOMM and NVSE and uncheck all mods but fallout.esm.the problem still exists..it must be a bug from the mods i am using....i also noticed than since then when i wear the NCR armor which i think originally has gloves in both hands now the one only appears...(i dont know if this is caused by "sathels" mod....cause when i tried to wear a single glove that mod offers among other stuff in the left hand(pip boy hand) the wrist texture was not appearing..!!!only the hand with the pipboy...no wrist and then the glove..)i dont know if there is a bug in this mod and screwed things for me...did you manage to find a solution????i dont want to reinsatll all over again for the second time just for this stupid bug!!! :wallbash: p.s. i really really like the clothes you made!!!!!! "Vegas Girl Outfit" really simple to be "attached" in game not fancy and out of space....i hope some time you will have the time to convert it for a BBN replacer!!!i tried my self to start using blender and nifscope but blender is really hard!!i cant even manage to import nif files in it although i downloaded pyffi and python.... Edited December 3, 2010 by minimax1 Link to comment Share on other sites More sharing options...
ravenwing75 Posted December 4, 2010 Share Posted December 4, 2010 Hi there http://img151.imageshack.us/img151/251/armoursettings.jpg This is the menu that all my hand problems started on. If you look down the bottom left just above the ok button there is a drop down menu called ,,"Biped Model List" This among other things tells the body using the armour what gloves to use. I used normal cloth ranger armour as the base for my edit and later found out they are the ones with the "black glove, no wrist". So it was as simple as setting all these to "none" as I didn't want gloves. The true error starts when the biped model is being told to use multi different hand sets. The other thing to check is in nifscope for skin settings. Click the skin in the render window and then in the Block List window I set up to the left expand the tree and click "BSShaderPPLightingProperty" this brings up a string of information in another window called Block Details. For skin make sure the following are the same,,,,, SHADER SKINSF_ZBUFFER_TEST | SF_WINDOWS_MAP | SF_WINDOWS_ENVIRONMENT_MAPPING If these lists are not showing, go to nifscope's menu up the top and click view and make sure Block List and Block Details are ticked. http://img822.imageshack.us/img822/5721/nifskinsettings.jpg I wouldn't recommend running around setting all biped model lists to none as this would make a bit of a mess. I'm officially passed my 14 days ago I started blender so I'm pretty new to anything other than model making. Well this was the fix to my problem and I hope it helps you. PS; any reason why your image is mirrored? Link to comment Share on other sites More sharing options...
minimax1 Posted December 6, 2010 Author Share Posted December 6, 2010 (edited) hello thanks for your help ...i didnt have the time to do these things on nifscope...i did a "roll back" in my game...i keep copies of the data file every now and then after i am trying some mods so i rolled back to a previous save and the problem is gone for now..next time i will use your directions and learn a few things about nifscope.......(but my what i really want is to learn is to convert armors in blender but from the tutorials i have see so far i assume its very very hard...)i accicentally mirrored my image... :unsure: Edited December 6, 2010 by minimax1 Link to comment Share on other sites More sharing options...
ravenwing75 Posted December 6, 2010 Share Posted December 6, 2010 hello thanks for your help ...i didnt have the time to do these things on nifscope...i did a "roll back" in my game...i keep copies of the data file every now and then after i am trying some mods so i rolled back to a previous save and the problem is gone for now..next time i will use your directions and learn a few things about nifscope.......(but my what i really want is to learn is to convert armors in blender but from the tutorials i have see so far i assume its very very hard...)i accicentally mirrored my image... :unsure: Well at least you keep back ups ;-) Link to comment Share on other sites More sharing options...
yuyukona Posted September 5, 2013 Share Posted September 5, 2013 Hi there http://img151.imageshack.us/img151/251/armoursettings.jpg This is the menu that all my hand problems started on. If you look down the bottom left just above the ok button there is a drop down menu called ,,"Biped Model List" This among other things tells the body using the armour what gloves to use. I used normal cloth ranger armour as the base for my edit and later found out they are the ones with the "black glove, no wrist". So it was as simple as setting all these to "none" as I didn't want gloves. The true error starts when the biped model is being told to use multi different hand sets. The other thing to check is in nifscope for skin settings.Click the skin in the render window and then in the Block List window I set up to the left expand the tree and click "BSShaderPPLightingProperty" this brings up a string of information in another window called Block Details. For skin make sure the following are the same,,,,, SHADER SKINSF_ZBUFFER_TEST | SF_WINDOWS_MAP | SF_WINDOWS_ENVIRONMENT_MAPPING If these lists are not showing, go to nifscope's menu up the top and click view and make sure Block List and Block Details are ticked. http://img822.imageshack.us/img822/5721/nifskinsettings.jpg I wouldn't recommend running around setting all biped model lists to none as this would make a bit of a mess. I'm officially passed my 14 days ago I started blender so I'm pretty new to anything other than model making. Well this was the fix to my problem and I hope it helps you. PS; any reason why your image is mirrored?ok its old 2010... but any have link to download this manager and its work in fallout 3? i have same prob with bug hand >.<' Link to comment Share on other sites More sharing options...
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