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Stopping the PC from dying


cfh85

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I'm starting work on a Slave/Arena mod. One of the options will be for the player to fight the slaves.

 

The usual format for the slaves is to fight to the death, then another NPC will come and resurrect the dead. Obviously this isn't an option for the player.

 

Is there any 100% fool proof way to stop the PC from dying?

 

The most reliable method I can think of is to add 1000 (for example) health to the PC. Then if his health reaches 1000 he's lost!

 

Not my preferred method. OBSE PreventPlayDeath?

 

Also, I will be needing advice on how to remove spells and abilities, but remember them for later. I will need to do it for upto 50 NPCs plus the PC

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