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Sign of Safe Passage


Trucidation

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Hey guys,

 

Remember the quest Sign of Safe Passage which plays out in the West Brecilian Forest, and how it checks for the warden equipped with a bow in the active weapon slots? Would it be possible to mod the check so that it looks at all party companions as well, and flags success whenever anyone is equipped with a bow, not just the Warden?

 

It's not a big hassle for most people - there's a low dex requirement bow somewhere in one of the nearby Dalish camp containers iirc - but in mods which use hidden equipment slots (I'm playing the Chantry Monk Specialization - Martial Arts Unarmed Combat mod) regardless whether you have a bow equipped the quest still won't trigger.

 

Doesn't sound like it would be a particularly hard edit, but I have zero DA:O modding experience - is doing this possible? Or, alternately, would it be possible to mod the check so it doesn't care WHICH slot the bow is equipped in on the warden? (To test this, try equipping the bow in the second weapon slot - currently the quest doesn't trigger even on that.) I don't know why the hell the check is so damn stringent. Heck, if someone can point me out to the script that does this I can probably figure it out: "is bow equipped on anyone" rather than "is bow equipped on warden's active weapon slot", even that would do.

 

Thanks.

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