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Wierd vanilla flame type spell variables and AFT parameter problems


skyrim5558

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For some odd reason my vanilla and only vanilla flame type destruction spells have a wierd variable, as in the white characters that change depending on your skill level and perks, they have b then the base damage of the spell as a constant and then /b, and the value that is numerical stays at 8 regardless of destruction skill level or perks, and the variables are a non-numerical constant, which (I'm assuming that this is working like any algebra) is being multiplied by a contant than divided by the variable, resulting in just the constant. I'm assuming that this is either a bug from one of my mods, or a mod conflict, although it may be an option in the skyui menu that is enabled and i'm having trouble finding.

Second, whenever i try to use AFT's make follower tweak spell, it leads to "AFT Warning: Script Missing Parameter (Mod Conflict)" whenever I try to manage with AFT. Despite modding for a while now, I'm still a bit newbish when it comes to how skyrim's engine works scriptwise, so I'm sorry if this is a dumb mistake.

 

I'm having issues with the picture manager on nexus so I'll just try replying to myself to attach them.

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