Opzs Posted November 21, 2010 Share Posted November 21, 2010 Sorry if im being such a noob but steam is being racist against white people. basicly where can i find my fallout nv folders so i can add mods and textures? Link to comment Share on other sites More sharing options...
TheVampireDante Posted November 21, 2010 Share Posted November 21, 2010 Program Files\Steam\User\Steamapps\Common\Fallout New Vegas\ *User* being your Steam username. Link to comment Share on other sites More sharing options...
crazymazyhero Posted October 8, 2011 Share Posted October 8, 2011 -_-' No items match your search Link to comment Share on other sites More sharing options...
n0t0ryczny Posted October 9, 2011 Share Posted October 9, 2011 Don't type it into windows search, just use explorer to go there. If you want to find it by win search look for 'FalloutNV.esm'. It is the Fallout's master file. You must have that file in Data folder, else the game won't run. When you find it, you've found your \Data. Link to comment Share on other sites More sharing options...
HKDino44 Posted December 30, 2013 Share Posted December 30, 2013 yea,umm, may have messed up my data folder. when I load my game my pipboy wont load but everything else will. can someone help? think I may have accidently deleted my mesh/texture for the pipboy. Link to comment Share on other sites More sharing options...
bben46 Posted December 30, 2013 Share Posted December 30, 2013 The vanilla mesh & Texture for the pip boy and nearly every other vanilla asset is located inside the BSA folders. These are not changed by mods. And deleting one of those will crash the game on start if it is not there. The asset is loaded from the BSA every time you start the game, then after loading, it is overwritten by the replacement from the mod. Removing the mod allows the vanilla mesh/texture to reappear. Find the mod that is causing the problem - reinstalling the BSA won't do anything. BSA's are always loaded before anything else - then the mods load and make the changes in your computer memory - the actual BSAs are not changed by the mods. Link to comment Share on other sites More sharing options...
Recommended Posts