newg Posted November 22, 2010 Share Posted November 22, 2010 Well to start. Here's my load order. Its quite long yes, but keep in mind some are disabled, but I choose to keep them there for some reason Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmxCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMRH_IRONSIGHTS.esm20th Century Weapons.esmEnclaveCommander-OA-Pitt-Steel.esmSpawn-O-Matic.esmCRAFT.esmxCALIBRuniverse.esmAnimy_prostitution.esmSeducingWomen.esmsc_lovers_resource.esmCrossModData.esmFOOK2 - Main.espFOOK2 Main [Hotfix].espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 DIK [Hotfix].espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espFellout-pipboylight.espSprint Mod.espExistence2.0.espBlackWolf Backpack.espBlank's Container Backpack (BlackWolf Backpack Plugin).espBlackWolf Backpack - Blank's Container Patch.espBackpacks - SedPL.espUndergroundHideout.espAkira - Simple Silenced SMG.espFOOK2 - RH_IronSights.espTactical Weapons by gRs Frederyck.espDragonskin Tactical Outfit.espDragonskinBonusPack.espS.T.A.L.K.E.R. MOD.espACE2-0.espFellout-Full.esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (TEST Container).espChimera.espDriveableMotorCycle.espAAArmoury.espFSCVault.espFN_SCAR.espHZ_Glock.espHZ_MG3.espHZ_USP.espCRI-Squad-new.espJSBlacksGaussRifle.espJSSpartans.espdrc_FatManUltra.espFortExodus1.4.espIPip.espRH_IronSights_Basic_PittPlugin.espJackoMilitaryEquipment1.espNano Suit.espIron Man Armory.espMrSlackPants-NightVisionGogglesShades.espOMFG.espCombat Enhanced Tactics v02.espTriage.espCrosshair Toggle.espDadsRCRoom.espSniperfort.espFN SCAR.espTactical HK416 Nexus.espModernWarfare.espMk48 MG.espAdvReconPredatorMode.espZL-ACR.espAdvancedReconGear.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWeaponModKits.espWMK-RH IronSights.espWeaponModKits - FOOK.espKelseyCompanion.espScarHtactical.esp (something I'm working on, but stopped because I decided to do it for NV instead)Megaton House and Theme Overhaul.esp (used to be at the top)xCALIBRammo_override.espxCALIBR_20CW_v5.12.espR18BodyPack.espSteinerCombatGear.espPlaythings.espm200intervention.espGhillie suits..espCALIBRxMerchant.espxCALIBRuniverse.espxCALIBRuniverse_lite.espxCALIBRUniverse - WMK.esp Total active plugins: 106Total plugins: 115 When I go to the Citadel or Tenpenny tower, the game crashes. There must be something conflicting between these mods. Does anyone know which ones alter the citadel or tenpenny tower? Also Unchecking the Fook2 .eps Seem to do nothing to disable fook2. Because I uncheck them all, but all the items and weapons are still there. Link to comment Share on other sites More sharing options...
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