lizardsoul Posted March 15, 2015 Share Posted March 15, 2015 The concept is simple.Some full, enclosed helmets, could easily fit beast races's heads.Some examples are: - the Telvanni Cephalopod Helm (and the enchanted one as well) ; - the Native Chuzei Bonemold Helm ; - and the Redoran Watchman's Helm . Some others helmets may be considered as well, but for now, the main issue is how to go around the "beast races snout" restriction. I've tried to turning the "body part" used by those pieces of armor from "head" to "hair" (for anyone not familiar with the morrowind construction kit, by "body part" is meant what body segment is going to be replaced by it) , but it has lead to some minor clipping issues (negligible enough to make those piece of armor I mentioned, perfect candidates). Now, the only other "solutions" I have been able to turn up with are: - modifying the 3d model of those helmets (enough to fit an "hairless" argonian\khajiit head) ; - using the morrowind script extender to enable some exceptions to the "no full helmets for beast" rule. I always loved the natural feeling of morrowind, with no forced symmetry (some sets of armor are not completed for example) and the ability to customize your character "wardrobe"(pauldrons, underlying clothes etc) , so I am glad to discuss this idea with anyone. P.s. My apologies in case my english wasn't constantly clear, but it is not my first language :blush: ... Link to comment Share on other sites More sharing options...
hollaajith Posted March 15, 2015 Share Posted March 15, 2015 (edited) Open Helm Pack :smile: Also, I think you will like this too. Adul's Leggings. OrYou can uncheck Beast race under Charachter>Race... Then they can use any helmets and boots. Edited March 15, 2015 by hollaajith Link to comment Share on other sites More sharing options...
lizardsoul Posted March 15, 2015 Author Share Posted March 15, 2015 Thanks Hollaajith, I already knew about "adul's leggings", but gave a try to the "Open Helm Pack" as soon as I read your message.Nice one, I'll sure keep it on my least, but it's not really what I am looking for. About removing the "beast race trait" instead, I am not sure if it is completely safe..asides from allowing to wear even impractical equipment (like shoes and small closed helmets) it could also leads to problem with any script or quest check that keep track of that condition. But thanks for the answer :thumbsup: . Link to comment Share on other sites More sharing options...
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