ruserious Posted November 24, 2010 Posted November 24, 2010 (edited) Hey allI want to add some MISC item into my mod for recipes, they are variants of existing items so I was hoping there was a way to copy a MISC item and then edit it to my liking and then add it to a recipe. But if I have to create it from a NEW form and fill it all in that's ok but I cant locate the MODEL and the INVENTORY images for the ITEM. Doing a system search for: Interface\Icons\PipboyImages\Items\ yields nothing. The file item_junk.dds can't be found when I try to put it into the field for the INVNTORY IMAGE...after hitting the EDIT button... Same with the MODEL file Clutter\Junk\RobotThing.NIF... Any help would be appreciated... Edited November 24, 2010 by ruserious
Deleted1744345User Posted November 24, 2010 Posted November 24, 2010 Whatever original files you are looking for will be in the Fallout - Meshes.bsa. Assuming you don't know how to access a .bsa file, get FOMM for New Vegas since it has a .bsa browser. Use the browser to extract the files you need while trying to maintain their original filepath. That way you can use them however you want in the GECK.
Interfer0 Posted November 24, 2010 Posted November 24, 2010 Just edit the Item ID by a letter or two, and click OK. It will come up and ask you if you want to create a new form. Click YES, and it will create a new item identical to the first item only with a new ID.
Deleted1744345User Posted November 24, 2010 Posted November 24, 2010 You could do what Interfer0 said, but that's only for making another miscellaneous item in your case. If you wanted a miscellaneous item to be an activator, container, or what-have-you, then you would need to do what I posted before.
ruserious Posted November 25, 2010 Author Posted November 25, 2010 Ok Thanks for the info u2...I'll give it a go and see what happens... bfn
ruserious Posted November 25, 2010 Author Posted November 25, 2010 Great, just a edit then accepting new form did the trick, thanks again... the mod will be up shortly!
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