TheBlob2 Posted March 17, 2015 Share Posted March 17, 2015 a mod that replaces a weapon with a jurry-rigged version that has the exact same stats but looks different once it has been repaired with the jury-rigged perk. its always bothered me how when you jury-rig something it still looks exactly the same, some visual distiction would have been cool to see Link to comment Share on other sites More sharing options...
devinpatterson Posted March 18, 2015 Share Posted March 18, 2015 a mod that replaces a weapon with a jurry-rigged version that has the exact same stats but looks different once it has been repaired with the jury-rigged perk. its always bothered me how when you jury-rig something it still looks exactly the same, some visual distiction would have been cool to see It's messy, traditionally you'd have to make whole new weapon forms for each weapon. NVSE has a function called SetModelPathEX and you might be able to use that to replace the weapons model, but I suspect it may be problematic as I think it was intended for a simple model. Later versions of weapon models don't have a separate go (world) model though, so it may work. Link to comment Share on other sites More sharing options...
devinpatterson Posted March 19, 2015 Share Posted March 19, 2015 Or if you could live with just texture changes (say duct tape) maybe texture sets and SetTexturePath, would be a easier way to go about it, since it seems to work on more objects. Link to comment Share on other sites More sharing options...
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