MrLamar Posted November 26, 2010 Share Posted November 26, 2010 Hey all! How can i remove the "strips" on a game model? Im trying to remove the scope of the Anti-Materiel Rifle, but even when i have a strip selected, i cant remove it. Thanks for your help! Link to comment Share on other sites More sharing options...
Interfer0 Posted November 26, 2010 Share Posted November 26, 2010 Right click in the block list of the item, and click remove branch. Link to comment Share on other sites More sharing options...
MrLamar Posted November 26, 2010 Author Share Posted November 26, 2010 But the scope isn't in a separate branch, it's part of the main gun branch Link to comment Share on other sites More sharing options...
Interfer0 Posted November 26, 2010 Share Posted November 26, 2010 Whats the path, I will pull it and check? Link to comment Share on other sites More sharing options...
Interfer0 Posted November 26, 2010 Share Posted November 26, 2010 NM got it. Looks like you won't be able to do it in GECK, you will have to export to a 3D program. Link to comment Share on other sites More sharing options...
MrLamar Posted November 26, 2010 Author Share Posted November 26, 2010 The path of the whole mesh of the gun? meshes\weapons\2handrifle\antimaterialrifle.nif Or r u talking about the path with the mesh in Nifskope? Link to comment Share on other sites More sharing options...
MrLamar Posted November 26, 2010 Author Share Posted November 26, 2010 What 3d modeling programs could i use if it's a NIF? Link to comment Share on other sites More sharing options...
Interfer0 Posted November 26, 2010 Share Posted November 26, 2010 Blender To do NIFs you need. Blender 2.49 - http://www.blender.org/Python 2.6.6 - http://www.python.org/PyFFI 2.1.5 - http://pyffi.sourceforge.net/Blender nif plugin 2.5.5 Then you can do an import into blender, and also an export into NIF. It can be tricky though. I would try modding something simple like the carton of cigerretes first. Link to comment Share on other sites More sharing options...
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