Jump to content

Need successor to Morrowind


Tiel

Recommended Posts

Right now, I am stuck in MW and since I do not have either of the additions (BM or T), it will be some time before I get into buying another one. But if you don't mind going back a couple years, the best one that I have played is the Baldur's gate series. It is a game with multiply characters under your control, so it is more like D&D than MW.

 

THe other one that really grabbed me was Arcanum. That is very similar to the Torment engine, and is very challenging. It is unbelievable how many ways there are to develop you character. The only complaint is that the NPCs that join you are not as developable as they are in Baldur's Gate.

 

I have Gothic on the shelf and will try it after MW, but I hear that it is not quite as good as MW and has the single character limitation. Oh well.

Link to comment
Share on other sites

There's a point to be raised here.

 

I think one of the main problems MW players are going to come across is the dichotomy between Japanese and Western RPGs. As many of you already know, the Japanese RPG is very linear. You go from point A to point B to point C, and if the developers felt good, they added a sidequest in.

Western RPGs are non-linear, meaning larger, more detailed worlds with lots of replayability. Games like Arcanum, MW and a few others fall into this category.

 

As players of MW, we've become spoiled. Despite the disinteresting textures and monotony of the NPCs, we've found that it is in fact the WORLD of Morrowind that is the most intriguing of any RPG. The main quest is not even a tenth of what you can do in the game, and that's awesome. It also sets up ridiculous expectations for any game to follow, including TES IV.

 

Good gracious. It was months ago that we set up a thread about all the things we wanted Bethesda to do for TES IV. Now that we've got an inkling, a trickle, a speck of news, it looks like TES IV may take another 4-7 years to come out. There is a huge amount of stuff to do on that game.

 

Frankly, I think they should ditch the idea of a new game engine. Repackage the old game engine, update it and create a new world. If everybody wants to see Cyrodiil, they should do Cyrodiil. However, that's just my opinion. If they want to do Summerset, they'll do that, and people will dislike the Bosmer even more.

 

Back to the point, if you want a great linear RPG, go get a copy of Dragon Warrior 4. It's the best video game ever. If you want a great game like Morrowind, replay Morrowind. Get some mods or the expansions.

Link to comment
Share on other sites

i dont know personally i think that baldurs gate was never that good. UH OH

mainly because you control the characters but you dont actually fight as one of them, and my char. was neva good enough.

 

in ref. 2 ur question t really depends what kind of games ur into i.e. modding shoot-em-ups but if ur looking for another game where u can roam around the land... i heard the zelda series is good ;)

Link to comment
Share on other sites

I like Baldur's Gate II: Shadows of Amn and the expansion Baldur's Gate II: Throne of Baal (spelling?). As ShinJiOh said you give orders to your chatacter, not directly control him/her, but I think Baldur's Gate II has a bigger problem. That problem is the fact that it is rather unbalanced when it comes to magic users against non-magic users. Essentially a mague can cast a disintigrate spell and reduce any fighter to dust, not to mention imunity to normal weapons on top of imunity to enchanted weapons :angry: (Baldur's Gate I and its expansion pack do not suffer from this problem because of the low levels of all characters). Morrowind is almost perfectly balanced in that reguard, 50th level mague vs. 50th level warrior is basically an even match.

 

A pretty good RPG for the PS2 is the .hack// series which has four volumes three of which have come out. The very first one is .hack//infection

You may want to note that it is a simulated MMORPG, all of the NPCs are supposed to actually be PCs. Also it is very linear, as somebody mentioned earlier Japanese RPGs tend to be like that.

 

Diablo and Diablo II are, in my opinion, some extremly fun hack-and-slash games, even when using magic.

Link to comment
Share on other sites

I have to say that I kind of liked Dungeon Seige, but for a Western game it too is linear. If I had the choice between DS and MW I'd take MW. As to mages, the only spell I hate in all games with mages it the spell that causes paralyse. I hate those spells because all you can do is sit there and watch your character get hacked to pieces :angry:
Link to comment
Share on other sites

Actually, Galaxies has its good points. I've heard that it's the first RPG to really make non-combat classes fun (i.e. you can be a dancer and heal warriors at local night clubs) and one of the first rpg's that lets you have permanent houses and a player run economy (with players as shopkeepers). Collections of houses are now able to apply to be cities and become points on the map, along with other benefits. However it's not worth playing at the moment because much of the stuff it's supposed to have is not active yet (i.e. Jedi!). I think I'll try it when they finally get space vehicles working.

 

The Elemental Temple of Evil is supposed to be really good if you're into D&D style turn-based roleplay. It's supposed to be the closest game to 3.5 D&D rules.

 

The MEmod should be good, but of course is not available yet.

 

Really, no current pc game is going to effectively match the open-endedness of Morrowind so you might as well hunker down with some sub-standard ones or read some good books instead.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...