Trucidation Posted November 26, 2010 Share Posted November 26, 2010 Was wondering whether instead of the deathblow animation we could substitute in short cutscenes? A closeup of the character's face or something. Just a whacky idea I had. I'm having some trouble with deathblows in some new dungeon mods while using the Chantry Monk Unarmed Martial Arts mod. I'm not sure how it works but it appears that deathblows in the Chantry Monk mod were set to trigger more often on yellow named (or higher ranked) enemies. The problem is the deathblow animation would often reloop multiple times. This means your monk would be stuck in an uncontrollable unbreakable animation for the entire duration. And while your monk is uselessly teabagging a corpse, the remaining enemies are screwing the rest of your party over. I thought a quick 360 degree pan around the character frozen dealing the killing blow would be sufficient replacement. Link to comment Share on other sites More sharing options...
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