Jump to content

Model cannot be selected in the GECK Render Window


Nadimos

Recommended Posts

Via google i found out the following:

It Means the "Root Node" is a "NiNode" and it needs to be a "BSFadeNode"....

 

Solution? Just rename it in Nifskope accordingly and it will work. Woohoo, my first furniture in-game! Even tho it does not have a normal map, but atleast it works now.

 

Onto bigger things!

Edited by Nadimos
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...