TheBlob2 Posted March 19, 2015 Share Posted March 19, 2015 i made a script, but it has an exploit in it where if you trigger the weapon switch, you get a weapon at 100% condition. so how do i replace that weapon with another weapon at the same condition percentage to avoid this exploit? Link to comment Share on other sites More sharing options...
claustromaniac Posted March 20, 2015 Share Posted March 20, 2015 Pretty sure you already noticed but, just in case, the script that I linked in this other thread that you started does this. Link to comment Share on other sites More sharing options...
drithius Posted March 20, 2015 Share Posted March 20, 2015 Or, if you're already usign NVSE, GeEquippedCurrentHealth. Link to comment Share on other sites More sharing options...
TheBlob2 Posted March 20, 2015 Author Share Posted March 20, 2015 Pretty sure you already noticed but, just in case, the script that I linked in this other thread that you started does this. Or, if you're already usign NVSE, GeEquippedCurrentHealth.i think claustromaniac's one is best, but i guess both work equally well Link to comment Share on other sites More sharing options...
claustromaniac Posted March 20, 2015 Share Posted March 20, 2015 Pretty sure you already noticed but, just in case, the script that I linked in this other thread that you started does this. Or, if you're already usign NVSE, GeEquippedCurrentHealth.i think claustromaniac's one is best, but i guess both work equally well For that specific purpose they're pretty much interchangeable. Link to comment Share on other sites More sharing options...
Recommended Posts