alexcrazy14 Posted March 20, 2015 Share Posted March 20, 2015 so my custom roboscorpion companion cant used ranged and melee together...he will only use melee if I remove the laser stinger embedded weapon from his inventory. If it is in then melee just makes him flee and hide. I have no idea why he cant use melee while a ranged weapon Is present Link to comment Share on other sites More sharing options...
tomm434 Posted March 20, 2015 Share Posted March 20, 2015 As far as I rememeber creatures have their own list of weapons they can use - check Form ID of your companion for that field. Link to comment Share on other sites More sharing options...
alexcrazy14 Posted March 20, 2015 Author Share Posted March 20, 2015 if you mean the embedded weapon list the laser in in there but the laser is not the problem its the melee that wont work but that isn't a weaponits just built in to the companion(it works if I take the ranged weapon out) Link to comment Share on other sites More sharing options...
alexcrazy14 Posted March 21, 2015 Author Share Posted March 21, 2015 I found a solution. I wrote a script in the results script section of the setmelee to 1 dialogue to removie the embedded laser from inv and add it when ranged is selected. Melee works fine now with ranged Link to comment Share on other sites More sharing options...
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