newg Posted November 27, 2010 Share Posted November 27, 2010 When I go to the citadel, I walk toward the door to the courtyard, then when i open the door to go in, the game crashes. Here is my load order, and disabling fook2 esps and esm's seems to do nothing to disable fook2. Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmxCALIBR.esmxCALIBRuniverse.esm20th Century Weapons.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMEnclaveCommander-OA-Pitt-Steel.esmSpawn-O-Matic.esmCrossModData.esmAnimy_prostitution.esmSeducingWomen.esmsc_lovers_resource.esmRH_IRONSIGHTS.esmCrosshair Toggle.espCALIBRxMerchant.espSprint Mod.espJackoMilitaryEquipment1.espNano Suit.espIron Man Armory.espMrSlackPants-NightVisionGogglesShades.espOMFG.espCombat Enhanced Tactics v02.espTriage.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espIPip.espExistence2.0.espBlackWolf Backpack.espBlank's Container Backpack (BlackWolf Backpack Plugin).espBackpacks - SedPL.espR18BodyPack.espDriveableMotorCycle.espAAArmoury.espFSCVault.espFN_SCAR.espHZ_Glock.espHZ_MG3.espUndergroundHideout.espMegaton House and Theme Overhaul.espxCALIBRammo_override.espDadsRCRoom.espSniperfort.espFN SCAR.espTactical HK416 Nexus.espModernWarfare.espMk48 MG.espFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 Main [Hotfix].espFOOK2 DIK [Hotfix].espFOOK2 - RH_IronSights.espWeaponModKits.espWeaponModKits - FOOK.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWMK-RH IronSights.espAkira - Simple Silenced SMG.espTactical Weapons by gRs Frederyck.espZL-ACR.espHZ_USP.espCRI-Squad-new.espJSBlacksGaussRifle.espJSSpartans.espdrc_FatManUltra.espFortExodus1.4.espDragonskin Tactical Outfit.espDragonskinBonusPack.espAdvancedReconGear.espSteinerCombatGear.espPlaythings.espm200intervention.espGhillie suits..espS.T.A.L.K.E.R. MOD.espKelseyCompanion.espACE2-0.espFellout-pipboylight.espFellout-Full.esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (TEST Container).espxCALIBRuniverse.espxCALIBRuniverse_lite.espxCALIBRUniverse - WMK.espxCALIBR_20CW_v5.12.espChimera.esp Total active plugins: 103Total plugins: 110 Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 27, 2010 Share Posted November 27, 2010 you don't disable FOOK2, you need to uninstall it and you have many mods that i would suspect conflict with others FOOK and BoE surly don't work together, and i think that there may be others conflicting with them (i guess that RH Iron Sights should probably conflict) i would recommend you to get FO3Edit, and use itit will help you spot the conflicts you have, and solve them Link to comment Share on other sites More sharing options...
newg Posted November 27, 2010 Author Share Posted November 27, 2010 you don't disable FOOK2, you need to uninstall it and you have many mods that i would suspect conflict with others FOOK and BoE surly don't work together, and i think that there may be others conflicting with them (i guess that RH Iron Sights should probably conflict) i would recommend you to get FO3Edit, and use itit will help you spot the conflicts you have, and solve themWhen i disable Boe it still crashes when i go there. And ironsites does not conflict. I just dont see how it would. And there is a plugin that makes it ironsights compatible which ive got. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 27, 2010 Share Posted November 27, 2010 you don't disable FOOK2, you need to uninstall it and you have many mods that i would suspect conflict with others FOOK and BoE surly don't work together, and i think that there may be others conflicting with them (i guess that RH Iron Sights should probably conflict) i would recommend you to get FO3Edit, and use itit will help you spot the conflicts you have, and solve themWhen i disable Boe it still crashes when i go there. And ironsites does not conflict. I just dont see how it would. And there is a plugin that makes it ironsights compatible which ive got. i thought that it might conflict, because it is changing the vanille weapons, just like BoE and FOOK2 dobut i've never used that mod, so i don't know if it does conflict again, get FO3Edit, and use it to find the problems that you have Link to comment Share on other sites More sharing options...
newg Posted November 27, 2010 Author Share Posted November 27, 2010 you don't disable FOOK2, you need to uninstall it and you have many mods that i would suspect conflict with others FOOK and BoE surly don't work together, and i think that there may be others conflicting with them (i guess that RH Iron Sights should probably conflict) i would recommend you to get FO3Edit, and use itit will help you spot the conflicts you have, and solve themWhen i disable Boe it still crashes when i go there. And ironsites does not conflict. I just dont see how it would. And there is a plugin that makes it ironsights compatible which ive got.thats true, i do have a relatively big load order, im downloading the manual right now for fo3 edit. Thank you.i thought that it might conflict, because it is changing the vanille weapons, just like BoE and FOOK2 dobut i've never used that mod, so i don't know if it does conflict again, get FO3Edit, and use it to find the problems that you have Link to comment Share on other sites More sharing options...
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