hellray2k Posted November 28, 2010 Share Posted November 28, 2010 Hey, would some one please help me out and tell me where I can go zeroing my guns' sights and sight alignment? My shots are landing above where my red dot sight is targeted at. Thanks. Link to comment Share on other sites More sharing options...
LennyHayes7 Posted July 20, 2013 Share Posted July 20, 2013 Super bump, use NIF skope, load the gun, then change the sighting node. Link to comment Share on other sites More sharing options...
mechatech Posted July 20, 2013 Share Posted July 20, 2013 (edited) I'm looking at a weapon that shoots high in nifskope now. What exactly do I change under sighting node? edit - figured it out. Here's how. Open the weapon in nifskope, right click sighting node, select transform then edit. You want the change the x,y,z variables. x is forward, backward, z is side to side and y is up and down. Use small increments like 0.10 or 0.25. You'll need to experiment. The great thing about this is that you can check in game right away. Start your game then alt-tab out to nifskope. Make a change, save, return to the game, unequip then equip your weapon, don't just holster it, you want it to disappear off your character. This makes the game swap the old mesh for the altered one. My G36 was shooting high making head shots frustrating. I tweaked the y variable down by .25 and now it shoots on target to a little low. Works for me. :thumbsup: Edited July 20, 2013 by mechatech Link to comment Share on other sites More sharing options...
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