WastelandAssassin Posted November 28, 2010 Share Posted November 28, 2010 ok, i found how to do itthough it will be a rather long description open the GECKin the data, load both the Mikoto.esm file, and the esp of the companion that you want to editif you want to edit this into the companion esp, make it active file now, you need to open the Actor Data tab, and than the Race tab, and find the race of the companion you want to editopen the race, and click on the Face Data tabnow, from the main menu (the one at the top) click on Character, and choose Hairyou will see a list of all the hairs you can havejust drag the hair that you want into the Hair Styles box in the race data (in the race, in the Face Data tab)then when you are done, click OK now, open the Actors tab, and the NPC tab, and the race of your companion, and find the companionopen the companion screen, and enter the Face tab (this will generate the face preview)then enter the Head Parts tab, where you will have a box for hairs and a box for eyes (Hair and Eyes)enter the Hair box, and choose the hair you want (you can see the hair in the preview on the side)when you have selected the hair you want to use, just click OK to close the window and if i am correct, your companion will now use the new hair (i haven't had a time to test this in the game yet, but i will do this as soon as i finish the process for myself :)) Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 28, 2010 Share Posted November 28, 2010 surprising enough, it even worked!! :)now my Misty has a new hair style, and she looks even better :biggrin: the description is rather long, but it is actually a rather easy thing to do hope this helps you :) Link to comment Share on other sites More sharing options...
MDC519 Posted November 28, 2010 Share Posted November 28, 2010 surprising enough, it even worked!! :)now my Misty has a new hair style, and she looks even better :biggrin: the description is rather long, but it is actually a rather easy thing to do hope this helps you :)Good description of how to do this to most companions, WastelandAssasin, but it will not work exactly like you described for all companions. Your described method will be okay for npc's that someone has no plans to upload to the game for other people to use and do not have a separate race. If it is done your way it wouuld cause conflicts in the game. My Bella's Bunker companion has her hair assigned to a new race so that such conflicts do not occur. To change Bella's hair for yourself ( you have no plans to upload ) you would either need to do as you described but do it in Bella's Race as I described earlier, or you would also have to go into aaBella and change her race back to the vanilla caucassian race for the change to work as you describe. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 28, 2010 Share Posted November 28, 2010 well, of course in my system, you will have to use the hair mod as a master (that is obvious, as you use the hair) but then again, i am not sure that people will allow you to add their hairs in your mod, so you might have to have the master anyhow but is this the only problem with my method??i just want to be 100% sure of all possible conflict and problems with the system and thanks for replying, MDC519, i really appreciate the comment and confirmation :thumbsup: Link to comment Share on other sites More sharing options...
MDC519 Posted November 28, 2010 Share Posted November 28, 2010 well, of course in my system, you will have to use the hair mod as a master (that is obvious, as you use the hair) but then again, i am not sure that people will allow you to add their hairs in your mod, so you might have to have the master anyhow but is this the only problem with my method??i just want to be 100% sure of all possible conflict and problems with the system and thanks for replying, MDC519, i really appreciate the comment and confirmation :thumbsup:There is no problem at all with anyone modifying anyone's mod as long as it is not released as a new mod without permission. Using the 2 masters is a very acceptable way to do it for personal use. I personally quit using 2 masters for my mods because I got tired of having people CTD and wondering why-----you didn't read the readme, STUPID!--- :rolleyes: So I have gone to creating a separate race and including the hair files in my mod. By not doing it this way too many modders cause conflicts with other mods, in my opinion.What you described is a very good method with just the one "problem" I noted.Enough of the soapbox.....hope this helped. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 28, 2010 Share Posted November 28, 2010 this indeed helpedKudos to you, for confirming that this worked, and helping me fully understand this i'll be sure to remember this, if i ever get around to creating a mod for myself :) thanks again Link to comment Share on other sites More sharing options...
MDC519 Posted November 28, 2010 Share Posted November 28, 2010 No problem...also forgot to add, if you change Bella's race back to caucassian, you will also lose her brightblueeyes.......no biggy, just add the eyes of your choice the same way you did the hair. Link to comment Share on other sites More sharing options...
sirtrippsalot Posted December 7, 2010 Share Posted December 7, 2010 All you need to do is open both mods. If you open any mod AND my master file it will give you access to my hair (as long as the mod you're opening doesn't edit the RACE sections) Link to comment Share on other sites More sharing options...
davidlallen Posted December 7, 2010 Share Posted December 7, 2010 I have not yet mastered FNVEdit but there is a recently released 160-page manual. One of the chapters describes merging mods into a single mod. This sounds like exactly what you want. You may want to get the manual and the software to try it out. Link to comment Share on other sites More sharing options...
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