FluidFire Posted November 28, 2010 Share Posted November 28, 2010 OK .. minor edits to wasteland cells in Geck are causing Geck to crash when saving, and corruption of the mod. For example, removing the boards on a door, and replacing the door with the working door version, then saving are causing corruption. Any idea what I might be doing wrong? It's driving me nuts. Link to comment Share on other sites More sharing options...
FluidFire Posted November 28, 2010 Author Share Posted November 28, 2010 Also, it changes the Cell to an "Interior" when it's obviously not... this is happening in Boulder city if it matters. Trying to open up that boarded up shop on the corner across from the saloon, to place a new NPC. Link to comment Share on other sites More sharing options...
FluidFire Posted November 28, 2010 Author Share Posted November 28, 2010 Man that's really weird. It's only happening on that ONE door. I did the same exact thing on other doors around the wasteland (replacing the static with the working door), and it saves & works just fine. The only odd thing about that particular door is that it's *directly* on the border between two wilderness cells. Don't know if that might be causing the weirdness, but whatever. Guess I'll need to find a new home for the NPC. Link to comment Share on other sites More sharing options...
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