Jump to content

[!HELP!]Less FOOK'd Up - A Sad Request


Modslave

Recommended Posts

After getting Fallout New Vegas I sorta realized I never really got to play all the DLC and really squeeze everything there was to squeeze out of Fallout 3. So I reloaded it and all the DLC's and grabbed a few mods I considered fairly critical from my previous Fallout 3 play through.

 

Heres my current load order.

 

[X] Fallout3.esm

[X] Lings.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] LingsDLC.esm

[X] CRAFT.esm

[X] CALIBR.ESM

[X] FOOK2 - Main.ESM

[X] FOOK2 - [DIK] DLC Improvement Kit.ESM

[X] LingsFinerThings.esm

[X] LingsPrettyThings.esp

[X] FO3ModMerger.esp

[X] BetterGamePerformance.esp

[X] DarNifiedUIF3.esp

[X] MiniHideout.esp

[X] dD - Enhanced Blood Main.esp

[X] FOOK2 - Main.esp

[X] FOOK2 - [DIK] DLC Improvement Kit.esp

[X] FOOK2 Main [Hotfix].esp

[X] FOOK2 DIK [Hotfix].esp

[X] Tailor Maid.esp

[X] Tailor Maid Anchorage.esp

[X] Tailor Maid PITT.esp

[X] Tailor Maid Brokensteel.esp

[X] Tailor Maid ZETA.esp

[X] Tailor Maid Black Retex.esp

[X] LingsFinerThings.esp

[X] FeminizedPowerArmor.esp

[X] OAFeminizedPowerArmor.esp

[X] TPFeminizedPowerArmor.esp

[X] BSFeminizedPowerArmor.esp

[X] URWL.esp

[X] NVS.esp

 

Now heres the deal I love the additions FOOK2 brings to the game its made it a much more lively and vibrant game full of variance and new things I didn't experience in my first play through' date=' plus the weapon additions and what not are fantastic so overall I've always liked FOOK2 and I'd love to keep using it.

 

Only problem is the installation process for the "latest" version of FOOK2 is well, a bit cryptic at best, install 1.0, apply hot fix patches in some arcane order to ensure all assets are in the game (I did the 1.1 hot fix then 9/06 and the 9/10 hot fix only to turn up with an assload of red exclamation marked characters so I reinstalled the 9/06 hot fix again and that seemed to work), then apparently there are a few .esp's that are installed that are no longer needed and cause massive duplicates and there is no documentation on that I had to work that out via the Fookunity forums.

 

And now I've hit their dreaded end all be all bug which is the game freezing up on level up and apparently there is no concrete fix for it some things work for some people, other things work for other people.

 

Not to mention the game is literally freezing up and crashing about every 30 minutes of play regardless of leveling or not.

 

I should probably mention than I'm running a Pentium Quad-Core 3.2ghz with 4GB of RAM and an Nvidia Geforce 470 GTX card running the latest drivers on Windows 7 64 Bit. I've done all kinds of ini tweaks to try to maximize my chances of good performance such as adding iNumwThreads=2 to reduce cores used, turned on threaded AI, increased cell buffers, memory allotted, the works, I've tried running FO3 with the Large Address Aware enabler modified exe, I've tried running it with the downgraded d3d9.dll, I've tried running the exe with administrator privileges and in compatibility mode for Windows XP SP2...and...well...nothing works.

 

I mean right now my options are pretty much not play Fallout 3 because of the bugs I believe that come along with my small group of chosen mods, FOOK2 being the most intense of them all, or simply not install Fallout 3 and play it at all. Both pretty much mean don't play Fallout 3. Which sucks.

 

Anyways I should mention that after the 1.2.0.285 FONV patch I've had very little problem playing Fallout New Vegas for long stretches, it occasionally crashes but not like this, but granted the mods I have in use in FONV aren't half as intensive as FOOK2 is for FO3.

 

Simple facts are I love FOOK2, I love what it does for Fallout 3, but, I don't think I can play Fallout 3 with FOOK2 any more and I guess I'm looking for suggestions for less complex content overhauls that allow for new weapons, armor (lore friendly is cool but modern arms is okay too, not too into the whole "lets make women as sexually depraved as possible style armors") and backpacks (There ARE backpacks in FOOK2 but god knows where they are, I sure haven't found any) that allows FO3 to be a better experience than it is just as a base install but doesn't introduce all this craptastic buggery that makes playing the game impossible.

 

[b']Short Summary for TLDR's:[/b] I love FOOK2 but I think its making FO3 unplayable, does anyone have a suggestion for lighter weight mods that achieve something close to the same overhaul of FO3 without all the associated headaches and annoyances?

Link to comment
Share on other sites

Yeah, I also found myself unable to play fook no more at some moment (I had played it since its launching) so I came out of the cave and that's a-month-ago story. :tongue:

 

FWE & BoE is the best thing I can recommend. It's like having all the fook's merits but compact and selective functions, which is unlikely to cause ctds to the ending.

 

FWE(Fallout Wanderers Edition) has solid calibr weapons & craft system, new dozens of drugs (with crazy visual effects which can be toggled on/off), solid armours like light/heavy combat armor and faction t51bs and so more. All the features can be adjusted in pipboy as same as fook but more detailed, so you'll be accustomed easily. (Read the manual and prepare to be enlightened!)

 

BoE(Book of Earache) is all about weaponry; it adds dynamic weapon recoils and replace all the mundane weapons & uniques to well+balanced via awesomeness. If you ever tried 3-bursting-fire assualt rifle(it can be toggled to auto-fire by a single key after accomplishing certain quest) and Remington shotgun to scoped crossbow, you couldn't play the game without it. New added weapons can be acquired during quests and exploring so you'll feel much same as fook too.

Edited by midtek
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...