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Custom Model/Texture shows up black (nifskope & Geck)


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Posted

Hi

 

i have done multipule searches looking for a soloution to my problem and have come up empty so its time to ask for some help.

 

I have been working on a custom sign and model texture and its gone pretty well i have been able to get it into nifskope and into the geck with the animated textures working. But i have hit a problem with the main part of the sign displaying pitch black, I have treid adjusting my textures/ played around with my smoothing groups and fiddled with the shader settings in nifskope to no avial so I am woundering if any body has had a similar problem and knows how i may correct it?

 

Nifskope One

http://img690.imageshack.us/img690/3606/error02.jpg

 

Nifskope Two

http://img257.imageshack.us/img257/9378/error02a.jpg

 

Geck

http://img258.imageshack.us/img258/7758/error01.jpg

 

 

Thanks

Pelvic

Posted

yeh my textures are fine there all multipules of 2.

 

Turns out the problem was with the max export and vertex colors by disableing the check box for them it fixed the problem and model now shows fine :)

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