TallgeeseIV Posted November 30, 2010 Share Posted November 30, 2010 Hey, I've been playing around with nifskope a bit and importing different beth-made models to see how they do what they do in game. the most interesting was gannon's tesla armor. i found the transform controller block that animates the fan on the pack and i was wondering, how do i apply it to my own model's textures? when i try to paste triShapeData over the original it appends it to the end of the blocklist, and when i try to paste the transform controller to the texture properties of my model, it appends that as well... so how do you combine them, and can it even be done? Link to comment Share on other sites More sharing options...
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