montanaboy Posted November 30, 2010 Share Posted November 30, 2010 I am brand new to this forum so I hope I do not annoy a lot of you regulars... but what the heck here goes. I am having a little trouble setting the tactics screen before a big fight. Does anyone have a link to a Tactics Document that would help me know what the heck I am doing? Thank you guys. Link to comment Share on other sites More sharing options...
Viperswhip Posted December 3, 2010 Share Posted December 3, 2010 I am brand new to this forum so I hope I do not annoy a lot of you regulars... but what the heck here goes. I am having a little trouble setting the tactics screen before a big fight. Does anyone have a link to a Tactics Document that would help me know what the heck I am doing? Thank you guys. If you have not installed Advanced Tactics or Combat Tweaks or something, it may be difficult as all the regulars here have mods that affect the choices in Tactics. Heck, I don't remember the Vanilla game at all, even when I recently reinstalled the game I reinstalled all the mods before even loading it the first time. Having said all that, some general outlines I use that work fine on Nightmare difficulty (further ramped up by Combat Tweaks, if these options are not available use the best guess): 1) Mages with Heal 1a) Self - Surrounded by at least 2 enemies - Mind Blast1b) Self - Health < 50% - Least Powerful healing pot1c) Ally - Health <50% - Heal1d) Self- Mana <10% - Least Powerful Mana Pot (or most if you have a lot of them, I have the ability to choose use item - any kind of item I have, but I don't remember if that is Vanilla, if so I choose the regular pot)1e-? Self - Any - Activate Ability (modes like Ice Weapons or Arcane Shield, Death Magic and the like).The rest - Target Enemy - target of controlled party member (or main), damage spells for the most part, but I also use the debuffing spells (Weakness, Hexes and so on, on Elite and up enemies). These really depend on the builds. 2) Melees and Archers 2a) Self - Health <25% Health Pot2b) Self - being attacked by by melee - some version of a defense or knockdown2c) Enemy - Attacking Party Member (the mage), - then that same knockdown or whatever as above, or taunt or something2d-?) Activate Modes - (Scattershot for Archers is really, really good, at least with Combat Tweaks).The rest Target - Enemy of Controlled Party Member) That's really general, but it should get you through all but the worst the game can throw at you. Link to comment Share on other sites More sharing options...
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