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Posted

I edited a .dds for a unique npc I'm working on, made the new armor/helm and all. Everything works fine but the helmet appears different in geck and in game then how I edited the .dds. It's a lot brighter then I would like. I've noticed that in geck when the lights are brightened in cell view it's darker(the way I want it to be) but when I disable that it goes back to the brighter version I get in the preview and in game.

 

Did I do something wrong?

Posted

Well I got it to show up ok in geck preview and cell view but still a no go in game.

 

http://img443.imageshack.us/img443/9471/textj.jpg

 

Any Ideas?

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