Jump to content

Big trouble with the Omertas


Fellan

Recommended Posts

Hey folks.

 

Looks like I've encountered a problem I can't seem to fix via console, at least not without some help. Problem is with the quest "How Little We Know", "Wild Card: Side Bets" and "For the Republic, Pt. II". They're all linked in some way, so I'll explain what I did.

 

========================================

 

I got the "Wild Card: Side Bets" quest quite awhile ago. I went into the Gomorrah, talked to the receptionist, talked to Cachino and after all, I had Cachino killed an I helped the Omerta bosses (Big Sal, didn't see Nero during the whole quest). I talked to Troike and Clanden, got them what they wanted, finished the quest.

 

Later on, I found out that the Omertas were actually working for the Legion. This changed my mind, and I definetely didn't want to support those plans. So I planned on killing the whole Omerta family some time, but didn't do it just yet.

 

During the quest "For the Republic, Pt. II" I was sent to the Strip once again to investigate what the Omertas were up to. I went to the Embassy, talked to that woman who sent me to the Gomorrah receptionist once again. So I went there, talked to the receptionist, and, of course, I couldn't talk to her again. By that time, the quest "How Little We Know" was already done, but was started again after I talked to that woman in the NCR Embassy.

 

Since I didn't want to support the Omertas and knew what they were up to, I decided to arm myself heavily, get a companion and wipe them out. I did, but noticed that some people were missing, well one person exactly, Nero. Never seen this guy. So I got myself the RefID of him, warped him to me, "enable"d him and shot him right away. Big Sal, Button Man and every other Omerta member I could find were already dead at that time. I couldn't find either Clanden or Troike, and didn't kill them. Probably go back, warp them to me via console and their RefIDs and kill them?

 

======================================================

 

One way or another, now I want to finish the "Wild Card: Side Bets" and "For the Republic, Pt. II". I killed Mr. House, Yes Man is waiting for me in the Penthouse, Caesar is sick and lying down in his tent (the quest line tells me to tell him that I killed the White Glove Society after he recovered), I played mostly for the NCR and have very high Karma.

 

But the only options I have is telling Yes Man that I approve the Omertas' plans (which I don't - I killed them all to stop them) and to lie to Colonel Moore at the Dam that the Omertas would attack New Reno. I would like to tell Colonel Moore and Yes Man that I killed the Omertas and that they are no longer a threat. Why isn't this possible?

 

I think I'm quite proficient with the GECK and the Console, so maybe someone could give me some advice on how to fix this problem? I guess it's some quest stages or whatsoever, like I said, I'd like to have the speech options to tell Moore and Yes Man that I killed the Omertas. Or at least that I do not approve their plan at all. I mean, I helped them at first, but now I changed my mind and killed them all. So why would I tell Yes Man that I approve their plans? Quite messed up that is.

 

I didn't look into the quests in the GECK yet, maybe will do later. "The Vault"-wiki didn't help this time, though it has been very helpful with bugged quests in the past.

 

And no, loading an earlier save is not an option. It's been like 50 hours since I finished that quest the first time, so no way I'm playing all this again.

Link to comment
Share on other sites

Hey folks.

 

Looks like I've encountered a problem I can't seem to fix via console, at least not without some help. Problem is with the quest "How Little We Know", "Wild Card: Side Bets" and "For the Republic, Pt. II". They're all linked in some way, so I'll explain what I did.

 

========================================

 

I got the "Wild Card: Side Bets" quest quite awhile ago. I went into the Gomorrah, talked to the receptionist, talked to Cachino and after all, I had Cachino killed an I helped the Omerta bosses (Big Sal, didn't see Nero during the whole quest). I talked to Troike and Clanden, got them what they wanted, finished the quest.

 

Later on, I found out that the Omertas were actually working for the Legion. This changed my mind, and I definetely didn't want to support those plans. So I planned on killing the whole Omerta family some time, but didn't do it just yet.

 

During the quest "For the Republic, Pt. II" I was sent to the Strip once again to investigate what the Omertas were up to. I went to the Embassy, talked to that woman who sent me to the Gomorrah receptionist once again. So I went there, talked to the receptionist, and, of course, I couldn't talk to her again. By that time, the quest "How Little We Know" was already done, but was started again after I talked to that woman in the NCR Embassy.

 

Since I didn't want to support the Omertas and knew what they were up to, I decided to arm myself heavily, get a companion and wipe them out. I did, but noticed that some people were missing, well one person exactly, Nero. Never seen this guy. So I got myself the RefID of him, warped him to me, "enable"d him and shot him right away. Big Sal, Button Man and every other Omerta member I could find were already dead at that time. I couldn't find either Clanden or Troike, and didn't kill them. Probably go back, warp them to me via console and their RefIDs and kill them?

 

======================================================

 

One way or another, now I want to finish the "Wild Card: Side Bets" and "For the Republic, Pt. II". I killed Mr. House, Yes Man is waiting for me in the Penthouse, Caesar is sick and lying down in his tent (the quest line tells me to tell him that I killed the White Glove Society after he recovered), I played mostly for the NCR and have very high Karma.

 

But the only options I have is telling Yes Man that I approve the Omertas' plans (which I don't - I killed them all to stop them) and to lie to Colonel Moore at the Dam that the Omertas would attack New Reno. I would like to tell Colonel Moore and Yes Man that I killed the Omertas and that they are no longer a threat. Why isn't this possible?

 

I think I'm quite proficient with the GECK and the Console, so maybe someone could give me some advice on how to fix this problem? I guess it's some quest stages or whatsoever, like I said, I'd like to have the speech options to tell Moore and Yes Man that I killed the Omertas. Or at least that I do not approve their plan at all. I mean, I helped them at first, but now I changed my mind and killed them all. So why would I tell Yes Man that I approve their plans? Quite messed up that is.

 

I didn't look into the quests in the GECK yet, maybe will do later. "The Vault"-wiki didn't help this time, though it has been very helpful with bugged quests in the past.

 

And no, loading an earlier save is not an option. It's been like 50 hours since I finished that quest the first time, so no way I'm playing all this again.

 

I've gone through several 50+hour playthroughs, but I'm just a sucker for having a reason to shoot heads.

 

You'd think the fact that a mafia-type family was loading up heavily on weaponry would raise a few flags that they were up to no good.....

 

I personally help Cachino then let one of the bosses kill him, or just shoot him myself ;)

 

To actually answer your question, best bet is the Vault (fallout wiki). However, when you take into consideration how buggy the game (even patched) is, then artificially changing quest results, don't be surprised to run into issues later down the line, one person on these forums couldn't complete the last quest after utilizing the console for example.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...