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Texture help?


NuclearLion73

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Hey guys, this is more than likely a stupid/obvious question, but. Is there any easier way I can view something I retextured without having to constantly open up FO:NV each time I make the slightest of modifications?
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sure is, two ways.

 

1. use nifskope to open the model you changed the texture for, it "should" put it there automatically, but depending on the way you changed it, you might have to change the texture path under the BSShaderTextureSet block

 

2. within the geck, open the object of the model of the texture you changed. it should show you the model it currently has loaded, some minor objects don't show you, but armor and weapons do for certain.

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sure is, two ways.

 

1. use nifskope to open the model you changed the texture for, it "should" put it there automatically, but depending on the way you changed it, you might have to change the texture path under the BSShaderTextureSet block

 

2. within the geck, open the object of the model of the texture you changed. it should show you the model it currently has loaded, some minor objects don't show you, but armor and weapons do for certain.

 

Well err, how would I get the Pipboy3000 model for Nifskope? I'm pretty new at this, sorry.

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