olha2 Posted March 28, 2015 Share Posted March 28, 2015 (edited) What could i do to make the game crash less frequent? i already made oblivion.exe large aware address also thought i mention what OBSE plugins i have: Better Cities Helper.dllBlockhead.dllCustomSpellictons.dllFastExit2.dllNifSe.dllOblivionReload.dllOBSE_EnchancedCamera.dllobse.fix.dllobse.traning_fix.dllsdr.dllSeeYouSleep.dllSoundCommands.dllsr_Oblivion_Stutter_Remover.dllSwitchNightEyeShaders.dllweOCPS.dll OBSE.ini [Compiler]bWarningUnquotedString=1bWarningUDFRefVar=1 [Runtime]bCreateCrashDump=0 Oblivion.ini[Water]fAlpha=0.5000uSurfaceTextureSize=128SSurfaceTexture=wateruDepthRange=125uNumDepthGrids=3fNearWaterOutdoorTolerance=1024.0000fNearWaterIndoorTolerance=512.0000fNearWaterUnderwaterVolume=0.9000fNearWaterUnderwaterFreq=0.3000uNearWaterPoints=8uNearWaterRadius=1000uSurfaceFPS=12bUseWaterDepth=1bUseWaterLOD=1bUseWaterDisplacements=1uSurfaceFrameCount=32bUseWaterReflectionsMisc=0bUseWaterReflectionsStatics=0bUseWaterReflectionsTrees=0bUseWaterReflectionsActors=0bUseWaterReflections=1bUseWaterHiRes=1bUseWaterShader=1fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000[DistantLOD]iDistantLODGroupWidth=8bUseLODLandData=0fFadeDistance=12288.0000[General]bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1bBorderRegionsEnabled=1iHoursToSleep=3bActorLookWithHavok=0bDisableHeadTracking=0bTrackAllDeaths=0SMainMenuMusic=Special\TES4Title.mp3SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1bActivateAllQuestScripts=0SBetaCommentFileName=bCheckCellOffsetsOnInit=0bExternalLODDataFiles=1bDefaultCOCPlacement=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4uGridDistantTreeRange=15uGridDistantCount=25uGridsToLoad=5fGlobalTimeMultiplier=1.0000fAnimationDefaultBlend=0.1000fAnimationMult=1.0000bWarnOnMissingFileEntry=0bFixAIPackagesOnLoad=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=0SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uExterior Cell Buffer=36uInterior Cell Buffer=3bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iIntroSequencePriority=3iPreloadSizeLimit=26214400bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SOblivionIntro=OblivionIntro.bikSCreditsMenuMovie=CreditsMenu.bikSMainMenuMovie=Map loop.bikSMainMenuMovieIntro=Oblivion iv logo.bikSIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bikbUseHardDriveCache=0bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseThreadedTempEffects=1bUseThreadedMorpher=1bUseThreadedParticleSystem=1iFPSClamp=0bRunVTuneTest=0SStartingCellY=SStartingCellX=SStartingWorld=bUseMyGamesDirectory=1SStartingCell=STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1=[Audio]fHeadroomdB=2.0000fMinSoundVel=10.0000iMaxImpactSoundCount=32fMaxFootstepDistance=1100.0000fPlayerFootVolume=0.9000bUseSpeedForWeaponSwish=1fLargeWeaponSpeedMax=0.9500fMediumWeaponSpeedMax=1.1000fLargeWeaponWeightMin=25.0000fMediumWeaponWeightMin=8.0000fGlassLargeMassMin=25.0000fGlassMediumMassMin=8.0000fClothLargeMassMin=25.0000fClothMediumMassMin=8.0000fMetalLargeMassMin=25.0000fMetalMediumMassMin=8.0000fChainLargeMassMin=30.0000fChainMediumMassMin=5.0000fSkinLargeMassMin=30.0000fSkinMediumMassMin=5.0000fEarthLargeMassMin=30.0000fEarthMediumMassMin=5.0000fStoneLargeMassMin=30.0000fStoneMediumMassMin=5.0000fWoodLargeMassMin=15.0000fWoodMediumMassMin=7.0000iCollisionSoundTimeDelta=50fDBVoiceAttenuationIn2D=0.0000fDSoundRolloffFactor=4.0000fDialogAttenuationMax=35.0000fDialogAttenuationMin=7.7500bUseSoundDebugInfo=1fUnderwaterFrequencyDelta=0.0000fDefaultVoiceVolume=0.8200fDefaultEffectsVolume=0.9200fDefaultMusicVolume=1.0000fDefaultFootVolume=1.0000fDefaultMasterVolume=1.0000fMainMenuMusicVolume=0.6000bMusicEnabled=1bSoundEnabled=1[Pathfinding]bDrawPathsDefault=0bPathMovementOnly=0bDrawSmoothFailures=0bDebugSmoothing=0bSnapToAngle=0bUseBackgroundPathing=1bDebugAvoidance=0bDisableAvoidance=0[Combat]bEnableBowZoom=1bDebugCombatAvoidance=0fLowPerfNPCTargetLOSTimer=1.0000fHiPerfNPCTargetLOSTimer=0.5000iMaxHiPerfNPCTargetCount=4fLowPerfPCTargetLOSTimer=0.5000fHiPerfPCTargetLOSTimer=0.2500iMaxHiPerfPCTargetCount=4iMaxHiPerfCombatCount=4fMinBloodDamage=1.0000fHitVectorDelay=0.4000iShowHitVector=0[HAVOK]bDisablePlayerCollision=0fCameraCasterSize=1.0000iHavokSkipFrameCountTEST=0fHorseRunGravity=3.0000fQuadrupedPitchMult=1.0000fJumpAnimDelay=0.7500bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0iNumHavokThreads=3fMaxTime=0.0167bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0[Controls]bInvertYValues=0fJoystickLookLRMult=0.0200fJoystickLookUDMult=0.0200fJoystickMoveLRMult=1.0000fJoystickMoveFBMult=1.0000fMouseSensitivity=0.0020iJoystickLookLeftRight=3iJoystickLookUpDown=6iJoystickMoveLeftRight=1iJoystickMoveFrontBack=2fXenonMenuStickMapCursorMinSpeed=1.0000fXenonMenuStickMapCursorMaxSpeed=15.0000fXenonMenuStickMapCursorGamma=0.1700fXenonMenuStickSpeedPlayerRotMod=3000.0000fXenonMenuStickSpeedMaxMod=5.0000fXenonMenuDpadRepeatSpeed=300.0000fXenonMenuStickSpeed=300.0000iXenonMenuStickDeadZone=15000fXenonMenuMouseXYMult=0.0003fVersion=1.8000iLanguage=0bBackground Mouse=0bBackground Keyboard=0bUse Joystick=1Forward=0011FFFFBack=001FFFFFSlideLeft=001EFFFFSlideRight=0020FFFFUse=00FF00FFActivate=0039FFFFBlock=003801FFCast=002EFFFFReady Item=0021FFFFCrouch/Sneak=001DFFFFRun=002AFFFFAlways Run=003AFFFFAuto Move=0010FFFFJump=0012FFFFToggle POV=001302FFMenu Mode=000FFFFFRest=0014FFFFQuick Menu=003BFFFFQuick1=0002FFFFQuick2=0003FFFFQuick3=0004FFFFQuick4=0005FFFFQuick5=0006FFFFQuick6=0007FFFFQuick7=0008FFFFQuick8=0009FFFFQuickSave=003FFFFFQuickLoad=0043FFFFGrab=002CFFFF[interface]fDlgLookMult=0.3000fDlgLookAdj=0.0000fDlgLookDegStop=0.2000fDlgLookDegStart=2.0000fDlgFocus=2.1000iSafeZoneYWide=20iSafeZoneXWide=20iSafeZoneY=20iSafeZoneX=20fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500bAllowConsole=1fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000bActivatePickUseGamebryoPick=0fActivatePickSphereRadius=16.0000iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5bUseFuzzyPicking=1fMenuModeAnimBlend=0.0000fMenuBGBlurRadius=2.0000[GamePlay]STrackLevelUpPath=\\vault\TES4\LevelData\fDifficulty=0.3600bTrackLevelUps=1bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1bHealthBarShowing=0bInstantLevelUp=0fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000iDetectionPicks=21bDisableDynamicCrosshair=0bSaveOnInteriorExteriorSwitch=1bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0bCrossHair=1bGeneralSubtitles=1bDialogueSubtitles=1[MAIN]fLowPerfCombatantVoiceDistance=1000.0000iDetectionHighNumPicks=40fQuestScriptDelayTime=5.0000iLastHDRSetting=-1[backgroundLoad]bBackgroundLoadLipFiles=0bLoadBackgroundFaceGen=0bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=20iPostProcessMilliseconds=5bUseBackgroundFileLoader=1[Display]fSpecualrStartMax=1000.0000fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10fDecalLifetime=10.0000bLandscapeBlend=1bFullBrightLighting=0iMaxLandscapeTextures=0bDynamicWindowReflections=1fShadowFadeTime=1.0000iPresentInterval=0fGamma=1.0000bDecalsOnSkinnedGeometry=1uVideoDeviceIdentifierPart4=902087199uVideoDeviceIdentifierPart3=934306182uVideoDeviceIdentifierPart2=298799313uVideoDeviceIdentifierPart1=3619102270iShadowFilter=0bAllowPartialPrecision=1iShadowMapResolution=2048bShadowsOnGrass=1bActorSelfShadowing=1iActorShadowCountInt=10iActorShadowCountExt=10fEyeEnvMapLOD2=190.0000fEyeEnvMapLOD1=130.0000fEnvMapLOD2=800.0000fEnvMapLOD1=500.0000fSpecularLOD2=800.0000fSpecularLOD1=500.0000fShadowLOD2=400.0000fShadowLOD1=200.0000fLightLOD2=1500.0000fLightLOD1=1000.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bAllow30Shaders=0bAllow20HairShader=1iTexMipMapMinimum=0iTexMipMapSkip=0blocalmapshader=0bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoStaticAndArchShadows=0bDoActorShadows=0bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoImageSpaceEffects=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=1bIgnoreResolutionCheck=0iSize H=1080iSize W=1920iAdapter=0iScreenShotIndex=40SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefaultFOV=90.0000fNearDistance=10.0000fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=1700.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=10bShowMenuTextureUse=1iDebugText=2[LOD]fObjectLODMax=15.0000fObjectLODMin=1.0000fObjectLODDefault=5.0000fItemLODMax=15.0000fItemLODMin=1.0000fItemLODDefault=2.0000fActorLODMax=15.0000fActorLODMin=2.0000fActorLODDefault=5.0000fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=1.2000fTalkingDistance=2000.0000fLodDistance=500.0000bUseFaceGenLOD=0bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0iLODTextureTiling=2iLODTextureSizePow2=8fLODQuadMinLoadDistance=65536.0000bDisplayLODTrees=1bDisplayLODBuildings=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultObjects=15.0000fLODMultLandscape=1.0000fLODMultTrees=2.0000fLODMultActors=5.0000fLODMultItems=5.0000fLODMultObjects=5.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000bDisplayLODLand=0fLODLandVerticalBias=0.0000[LoadingBar]iMoveBarWaitingMilliseconds=10iMoveBarChaseMilliseconds=100iMoveBarMaxMilliseconds=2500fLoadingSlideDelay=15.0000fPercentageOfBar3=0.1500fPercentageOfBar2=0.4400fPercentageOfBar1=0.3500fPercentageOfBar0=0.0600bShowSectionTimes=0[Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=890iConsoleTextXPos=30iConsoleFont=3iConsoleVisibleLines=15iConsoleHistorySize=50iDebugTextFont=3rDebugTextColor=255,251,233[Fonts]SFontFile_5=Data\Fonts\Handwritten.fntsfontfile_4=Data\Fonts\DarN_Oblivion_28.fntsfontfile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fntsfontfile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fntSFontFile_1=Data\Fonts\Kingthings_Regular.fnt[speedTree]fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bForceFullLOD=1bEnableTrees=1fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500[Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0[Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255[Landscape]fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000[Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=mp3[Grass]fGrassWindMagnitudeMax=13.7255fGrassWindMagnitudeMin=6.8627iMinGrassSize=120fGrassEndDistance=12000.0000fGrassStartFadeDistance=10000.0000bGrassPointLighting=0bDrawShaderGrass=1fTexturePctThreshold=0.2000iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500[bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0[blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1[blurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1[blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=0[GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[MESSAGES]bBlockMessageBoxes=0bSkipInitializationFlows=1bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1[TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileCheckModelCollision=0bFileSkipModelChecks=0[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.[OPENMP]iThreads=10iOpenMPLevel=10[Archive]bInvalidateOlderFiles=1SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bUseArchives=1[CopyProtectionStrings]SCopyProtectionMessage2=Insert the Oblivion Disc.SCopyProtectionTitle2=Oblivion Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found[CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.34] 02 Cobl Main.esm [Version 1.73] 03 Armamentarium.esm [Version 1.35] 04 Better Cities Resources.esm [Version 5.5.3] 05 Toaster Says Share v3.esm 06 CustomSpellIcons.esm 07 Unofficial Oblivion Patch.esp [Version 3.4.4] 08 UOPS Additional Changes.esp ++ Oblivion Citadel Door Fix.esp 09 DLCShiveringIsles.esp 0A Unofficial Shivering Isles Patch.esp [Version 1.5.5] ++ USIPS Additional Changes.esp 0B Better Cities .esp 0C All Natural.esp [Version 1.35] 0D All Natural - SI.esp [Version 1.35] 0E Immersive Interiors.esp [Version 0.8.1] 0F Immersive Interiors - Bravil.esp [Version 2.01] ++ ImprovedWater.esp 10 Idle Dialogue.esp [Version 1.3] ++ Symphony of Violence.esp 11 Sounds of Cyrodiil.esp [Version 1.1] 12 All Natural - Real Lights.esp [Version 1.35] 13 WindowLightingSystem.esp 14 See You Sleep DLL.esp 15 Portable Campsite - Quickstart.esp 16 FormID Finder4.esp 17 MigNoDeath.esp [Version 1.2] 18 Map Marker Overhaul.esp [Version 3.9.3] 19 Map Marker Overhaul - SI additions.esp [Version 3.9.3] 1A Enhanced Hotkeys.esp [Version 2.3.1] 1B DLCHorseArmor.esp 1C DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 1D DLCOrrery.esp 1E DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 1F DLCVileLair.esp 20 DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 21 See You Sleep DLL - DLCVileLair.esp 22 DLCMehrunesRazor.esp 23 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 24 Sounds of Cyrodiil - Mehrune's Razor Add-On.esp [Version 1.0] 25 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 26 Mounted_Spellcasting.esp 27 DLCThievesDen.esp 28 DLCThievesDen - Unofficial Patch.esp [Version 1.0.12] 29 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12] 2A Sounds of Cyrodiil - Thieves' Den Add-On.esp [Version 1.0] 2B Cobl Glue.esp [Version 1.73] 2C Cobl Si.esp [Version 1.63] 2D Bob's Armory Oblivion.esp ++ ArmamentariumLL.esp [Version 1.35] ++ ArmamentariumLLMagic.esp [Version 1.35] 2E ArmamentariumArtifacts.esp [Version 1.35] ++ ArmamentariumLLArmaVendor.esp [Version 1.35] 2F TIE.esp [Version 1.50] ** Morrowind_ob - Conversation.esp ** Morrowind_ob - UCWUS.esp [Version 1.1] 30 TalosBridgeGateHouse.esp 31 BrotherhoodRenewed.esp [Version 1.1.2] 32 CRTRenewed.esp 33 Kvatch Rebuilt.esp [Version 3.0] ++ Kvatch Rebuilt - No More Burned Ground.esp 34 Kvatch Rebuilt Weather Patch.esp 35 The Ayleid Steps.esp [Version 3.6] 36 VaultsofCyrodiil.esp [Version 5.5.0] 37 DLCBattlehornCastle.esp 38 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9] 39 DLCFrostcrag.esp 3A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 3B Knights.esp 3C Knights - Unofficial Patch.esp [Version 1.1.5] 3D Sounds of Cyrodiil - KOTN Add-on.esp [Version 1.0] 3E Mighty Umbra - Vanilla OB.esp 3F The Lost Spires.esp 40 Lost Paladins of the Divines.esp 41 ReclaimSancreTor.esp [Version 1.0.5] 42 xuldarkforest.esp [Version 1.0.5] 43 xulStendarrValley.esp [Version 1.2.2] 44 xulTheHeath.esp 45 XulEntiusGorge.esp [Version 1.2.1] 46 xulFallenleafEverglade.esp [Version 1.3.1] 47 xulColovianHighlands_EV.esp [Version 1.2.2] 48 xulChorrolHinterland.esp [Version 1.2.3] 49 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 4A xulBravilBarrowfields.esp [Version 1.3.5] 4B xulLushWoodlands.esp [Version 1.3.3] 4C xulAncientYews.esp [Version 1.4.4] 4D xulAncientRedwoods.esp [Version 1.6] 4E xulCloudtopMountains.esp [Version 1.0.3] 4F xulArriusCreek.esp [Version 1.1.4] 50 xulPatch_AY_AC.esp [Version 1.1] 51 xulRollingHills_EV.esp [Version 1.3.3] 52 xulPantherRiver.esp 53 xulRiverEthe.esp [Version 1.0.2] 54 xulBrenaRiverRavine.esp [Version 1.1.1] 55 xulImperialIsle.esp [Version 1.6.8] 56 TalosGatehouse + ULImperialIsle.esp 57 xulBlackwoodForest.esp [Version 1.1.1] 58 xulCheydinhalFalls.esp [Version 1.0.1] ++ KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0] 59 xulAspenWood.esp [Version 1.0.3] 5A xulSkingradOutskirts.esp [Version 1.0.2] 5B xulSnowdale.esp [Version 1.0.5] 5C xulCliffsOfAnvil.esp [Version 1.1.3] 5D xulSilverfishRiverValley.esp [Version 1.0.4] 5E xulJerallGlacier.esp [Version 1.0.2] 5F xulTheEasternPeaks.esp [Version 1.1.4] 60 Better Dungeons.esp ++ Coffinbag's Better Potions.esp 61 ImprovedSoulgems.esp [Version 1.11] 62 Toggleable Quantity Prompt.esp [Version 3.2.0] 63 ATakesAll.esp 64 Alternative Start by Robert Evrae.esp 65 RealisticForceHigh.esp 66 SupremeMagicka.esp [Version 0.90b] 67 SM_ShiveringIsles.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_COBL.esp [Version 0.90] 68 SM_EnchantStaff.esp [Version 0.90] ++ SM_VanillaSpells.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] ++ SM_SigilStone.esp [Version 0.90] 69 MidasSpells.esp 6A Enhanced Grabbing.esp [Version 0.5] 6B Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1] ++ More Magicka x7.esp 6C Kaizits New Animations NPC.esp 6D Cobl Races.esp [Version 1.52] 6E Oblivion_Character_Overhaul.esp [Version 2.0] 6F bgMagicEV.esp [Version 1.7EV] ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV] ++ bgMagicItemSigil.esp [Version 1.68EV] ++ bgMagicEVAddEnVar.esp [Version 1.68EV] ++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5] 70 Better Cities Full.esp [Version 5.5.3] 71 Better Cities - VWD of the IC.esp [Version 5.5.0] 72 Better Cities - IC Imperial Isle.esp [Version 5.5.2] 73 Better Imperial City.esp [Version 5.5.3] ++ Better Cities - All Natural.esp [Version 5.5.0] ++ Better Cities - Unique Landscape Barrowfields.esp [Version 1.3] 74 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3] 75 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4] ++ Better Cities - Unique Landscape Panther River patch.esp [Version 1.4] ++ Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0] ++ Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0] ** bgMagicEVShader.esp [Version 1.7EV] 76 bgMagicLightningbolt.esp ** GW71_Life_Detect.esp ++ bgMagicEVNoSummonGlow.esp [Version 1.62EV] ++ Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35] ** TIE Weapon + Armor Filter.esp 77 Bashed Patch, 0.esp 78 OblivionReloaded.esp 79 fg109PortableBarricades.esp Edited March 28, 2015 by olha2 Link to comment Share on other sites More sharing options...
hobo1137 Posted March 28, 2015 Share Posted March 28, 2015 I have a similar OBSE directory and the biggest difference I was able to make was: Use Oblivion Stutter Remover 4.1.37bReplaceHeap = 1 iHeapAlgorithm = 6iHeapSize = 768 If you use that version, you can remove FastExit2.dll because it is built in. Get rid of weOCPS.dll. It seems to cause more issues. Why force the game to ignore the errors to keep playing? Seemed to corrupt saves.With SDR, be sure to use the latest version. Older versions seemed to be laggy/crashy. What is that obse.fix.dll from? I noticed you had some outdated mods. There are newer versions. :smile: And of course, clean bad mods reported by BOSS with TES4Edit. All of this stuff adds up. I can run around 3 to 4 hours (Oblivion Reloaded purger function is awesome) with a lot of the heavy mods. Link to comment Share on other sites More sharing options...
olha2 Posted March 31, 2015 Author Share Posted March 31, 2015 (edited) I have a similar OBSE directory and the biggest difference I was able to make was: Use Oblivion Stutter Remover 4.1.37bReplaceHeap = 1 iHeapAlgorithm = 6iHeapSize = 768 If you use that version, you can remove FastExit2.dll because it is built in. Get rid of weOCPS.dll. It seems to cause more issues. Why force the game to ignore the errors to keep playing? Seemed to corrupt saves.With SDR, be sure to use the latest version. Older versions seemed to be laggy/crashy. What is that obse.fix.dll from? I noticed you had some outdated mods. There are newer versions. :smile: And of course, clean bad mods reported by BOSS with TES4Edit. All of this stuff adds up. I can run around 3 to 4 hours (Oblivion Reloaded purger function is awesome) with a lot of the heavy mods. Using latest OSR versionheres the heap section: how it looks now:}Heap = {_comment =This section is disabled by default - see Master/bReplaceHeap_comment =I recommend enabling it however. _comment = Heap replacement can produce MAJOR improvements in performance on Oblivion at a significant cost in stability_comment = It crashes instantly on Fallout3 last I remember checking_comment = It seems to work on Fallout: New Vegas ?_comment = Algorithms: 1=FastMM4, 2=Microsoft (slow on XP), 3=SimpleHeap1, 4=TBBMalloc, 5=ThreadHeap2, 6=ThreadHeap3, 8=tcmalloc_comment = Algorithms numbers 1, 4, and 8 require external DLL files in the Data/OBSE/Plugins/ComponentDLLs folder_comment = Size is in units of megabytes, and only effects algorithms 3, 5, and 6 (other algorithms dynamically determine their own size)iHeapAlgorithm = 6bEnableProfiling = 0iHeapSize = 2048bEnableMessages = 1bZeroAllocations = 0 OBSE.FIX.DLL is something from the unofficial patch i think also removed fastexit2.dll Thanks, ill see how my game plays now, -edit-i also made Oblivion large aware adres using CFF Explorer yet when Oblivion.exe reaches 2GB it crahses anyways, whats going on? Edited March 31, 2015 by olha2 Link to comment Share on other sites More sharing options...
hobo1137 Posted March 31, 2015 Share Posted March 31, 2015 I am sure you will crash your game using 2048 as your heap size. Change it to 768 or 512. Also make sure heap replacement is enabled at the top of the file by: bReplaceHeap = 1 For large address aware, I always use this for all of my games on 64bit Windows: http://www.ntcore.com/4gb_patch.php Personally, I would also bring all of your mods up to date starting with the Unofficial Oblivion/SI/DLC patches. Get rid of weOCPS.dll :thumbsup:Even the author has now hidden the file: "The reason given by the author is: This does not work anymore, and as such have been hidden from view." Link to comment Share on other sites More sharing options...
olha2 Posted March 31, 2015 Author Share Posted March 31, 2015 (edited) I am sure you will crash your game using 2048 as your heap size. Change it to 768 or 512. Also make sure heap replacement is enabled at the top of the file by: bReplaceHeap = 1 For large address aware, I always use this for all of my games on 64bit Windows: http://www.ntcore.com/4gb_patch.php Personally, I would also bring all of your mods up to date starting with the Unofficial Oblivion/SI/DLC patches. Get rid of weOCPS.dll :thumbsup:Even the author has now hidden the file: "The reason given by the author is: This does not work anymore, and as such have been hidden from view." i changed it to 768 and got rid of the weOCP.dll I applied the 4GB patch you linked and will test it tomorrow Ill update my mods Later -edit-Got busy ill update on 2/4/2015 NowJust tested it and i have had no crashes, did have some performance issue but thats happens with sutch a mod list Edited April 1, 2015 by olha2 Link to comment Share on other sites More sharing options...
hobo1137 Posted April 3, 2015 Share Posted April 3, 2015 -edit-Got busy ill update on 2/4/2015 NowJust tested it and i have had no crashes, did have some performance issue but thats happens with sutch a mod list Some areas in the game are more FPS-intense than others. Another good change is to cap your FPS in Oblivion Stutter Remover. That way, you won't have that thrashing when going into some areas or when multiple NPCs are doing things in your area. You can do 60 but I set mine at 45 as a good compromise. I cannot really do over 45 outdoors anyway since I have the big texture mods. Anyway, glad it helped. Every PC is different and there is no one cure for Oblivion that works for everyone, unfortunately. Although I am really excited to see what Oblivion Reloaded v1.5 does to help when released soon. :thumbsup: Link to comment Share on other sites More sharing options...
Xuanfalco Posted April 10, 2023 Share Posted April 10, 2023 (edited) ok the stabilizers worked but i found out that some mods just cant be used, basically just delete mods that bring big changes to your game. I discovered that in my case Lovers is not compatible with a lot of the mods despite wat the Mod organizer says. basically i went through a whole day trying to find out what was wrong with my game but i discovered that it was the lovers mod i was trying out .if this mod is to be used with oblivion it needs to be modified and adjusted to work with oblivion and other mods basically it reminded me of a mod called Claudia's secret which the author explained it could not run with Oblivion for a long period. for other players you may want to turn off some of those overhauls with exception to MMM and OOO if they are separate, I found that these 2 mods where stable as long as you don't try to run them together without the proper compatibility patches or fixers just sharing my experiences and hope this help someone else giving i know people still love this game but still haven't gotten it stable. Edited April 10, 2023 by Xuanfalco Link to comment Share on other sites More sharing options...
olha2 Posted April 10, 2023 Author Share Posted April 10, 2023 ok the stabilizers worked but i found out that some mods just cant be used, basically just delete mods that bring big changes to your game. I discovered that in my case Lovers is not compatible with a lot of the mods despite wat the Mod organizer says. basically i went through a whole day trying to find out what was wrong with my game but i discovered that it was the lovers mod i was trying out .if this mod is to be used with oblivion it needs to be modified and adjusted to work with oblivion and other mods basically it reminded me of a mod called Claudia's secret which the author explained it could not run with Oblivion for a long period. for other players you may want to turn off some of those overhauls with exception to MMM and OOO if they are separate, I found that these 2 mods where stable as long as you don't try to run them together without the proper compatibility patches or fixers just sharing my experiences and hope this help someone else giving i know people still love this game but still haven't gotten it stable.You just replied to a thread from 2015....... Link to comment Share on other sites More sharing options...
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