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longest shooting distance


TheBlob2

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Mostly depends on the projectile. A vanilla .308 rifle bullet, for instance, has a range of 53,000 - approximately 5x the range of a typical pistol.

 

Actually targeting someone that far out is another matter.

i guess a better question would be whats the furthest render distance for exterior cells?

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That depends on uGridsLoad, I think. Which, by default, is 4 - aka, the cell the player's in and the cells immediately adjacent to it, from memory.

 

You can increase it, in theory, but I wouldn't. The game despises having a high uGrids. Like, 'will crash like nobody's business' despises. Only the absolute beastliest computers can run high uGrids, and even then, only with a lightweight load order.

 

Also, Drithius, would you happen to have any idea what 53,000 would happen to be in real-world figures? From memory, it's about 530 metres, but I could be wrong.

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That depends on uGridsLoad, I think. Which, by default, is 4 - aka, the cell the player's in and the cells immediately adjacent to it, from memory.

 

You can increase it, in theory, but I wouldn't. The game despises having a high uGrids. Like, 'will crash like nobody's business' despises. Only the absolute beastliest computers can run high uGrids, and even then, only with a lightweight load order.

 

Also, Drithius, would you happen to have any idea what 53,000 would happen to be in real-world figures? From memory, it's about 530 metres, but I could be wrong.

Would you happen to know the exact dimensions of the cell grids?

Edited by TheBlob2
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From memory, they're I think around 200 metres from end to end? I could be wrong, though.

 

 

Each exterior cell is 4096 units by 4096 units or 192 feet by 192 feet or 58.5 meters by 58.5 meters. Each vertex in an exterior cell is 128 units apart - the same height roughly, as a human bi-ped, or about 6 feet.

 

Source.

 

@marchoftorment

dude, you werent even close

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