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making a new beginning - based on "Magician's Guild Trilogy&q


Konfusion

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So, I'm starting to make a mod based on "Magician's Guild Trilogy" by Trudi Canavan. I want to make the player start in a custom made Magician's Guild House, though it will not be nearly as well made as the book describes.

Moving on to the point... Can anyone point me towards a tutorial that changes the main quest and gives you an alternative beginning?

Cheers,

konfusion

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What do you want?

A script that places the player in your cell?

What about the character-gen? Would you like it to happen in the new place, never, or in the prison?

There is an object, called something like "PlayerStartPoint". Place that in your cell. (And be sure to delete the one in the prison!)

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What do you want?

A script that places the player in your cell?

What about the character-gen? Would you like it to happen in the new place, never, or in the prison?

There is an object, called something like "PlayerStartPoint". Place that in your cell. (And be sure to delete the one in the prison!)

k, thanks...I'm probably going to completely remove the king-character out of the game...

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