Jump to content

New static objects don't render in-game.


FutureVisions

Recommended Posts

Ever since I added room markers and portals, the statics I made don't render in-game. On the other hand, they're almost the only thing that renders in the GECK!!! ( this tool is really starting to drive me nuts. Even worse than FO3)

 

I'm guessing that this happen for some reason related with those items being made by extracting the nifs of other existing items like activators, characters, etc. which gave them a characteristc diferent from the other static objects. They can't be picked up in the geck, and in game they have the looks but don't have collision.

This isn't a too big of a problem if it weren't for the fact that now, room markers have made the items not render in-game. nd I'm guessing the solution might be adding collision to the objects or something.

So I need to now how to turn an extracted nif into a static object that I can actually pick up and move around in the geck and that has collision in-game.

Since my knowledge of nifskope is nearly nothing, if someone could explain exactly how to do it, or point me to a tutorial would be great.

 

Thanks.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...