gnrbrown Posted December 4, 2010 Share Posted December 4, 2010 Im adding ironsights to the LR300 mod and there is a rotation on the weapon somewhere that cants it right when held. It returns upright when firing but then goes back to canted when idle. Im not sure which node controls this though. Ive gone down the block list on the weapon and nothing has a rotation value thats not 0, 90, or 180. If anyone knows which node controls the way the character holds the weapon it would help me out a LOT. Link to comment Share on other sites More sharing options...
gnrbrown Posted December 5, 2010 Author Share Posted December 5, 2010 /bump for help Link to comment Share on other sites More sharing options...
gnrbrown Posted December 6, 2010 Author Share Posted December 6, 2010 (edited) Does no one know why this is happening? I'm really stumped on this as I am not sure what dictates how the rifle is held Edited December 6, 2010 by gnrbrown Link to comment Share on other sites More sharing options...
EARACHE42 Posted December 11, 2010 Share Posted December 11, 2010 Un-check "Don't use 1st person IS animation" Link to comment Share on other sites More sharing options...
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