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weapon grip rotation


gnrbrown

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Im adding ironsights to the LR300 mod and there is a rotation on the weapon somewhere that cants it right when held.

 

 

It returns upright when firing but then goes back to canted when idle. Im not sure which node controls this though. Ive gone down the block list on the weapon and nothing has a rotation value thats not 0, 90, or 180. If anyone knows which node controls the way the character holds the weapon it would help me out a LOT.

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