roboman43 Posted December 4, 2010 Share Posted December 4, 2010 (edited) can somebody help me :/ i literally tried like everything and i have no idea what it is. i recently cleaned my whole oblivion and just got FCOM (and all the mods with it) cobl, and beautiful people (also KotN and SI) whenever i start up a new game to make a character, there are a lot of eyes that are pitch black, but not just for me x.x all of the other NPCS also sometimes have poitch black eyes (and their hair is sometimes messed up, along with there eyebrows looking very angry, all the time o.o) i tried downloading this, http://tesnexus.com/downloads/file.php?id=1841 but it didnt work, so i tried disabling the cobl races mods, beautiful people, and i still have no extra "missing" eyes, does anyone know if any overhauls (MMM, frans, warcry, OOO) have any eyes so i can disable them? or maybe some sort of eye patch? it would be greatly appreciated P.S. i am using wrye bash (if that helps) edit: i found the problem, its beautiful people. but i dont know how to fix it : / i tried bashing the patch (the character records thing when you rebuild the bashed patch) but that didnt work : / any resolutions? Edited December 4, 2010 by roboman43 Link to comment Share on other sites More sharing options...
Mortrix927 Posted December 4, 2010 Share Posted December 4, 2010 Sometimes, files get misplaced. Try looking in the data folder, and see if there's a data folder in there.(Oblivion->Data->Data would be what we're looking for here)If there is, grab everything in the "data data" folder, and move it to the "data" folder. It should ask if you want to merge. Say yes. Delete the "data data" folder. Link to comment Share on other sites More sharing options...
Mortrix927 Posted December 4, 2010 Share Posted December 4, 2010 oh, and don't just move the "data data" folder, because then it will just tell you you're moving it to where it already is. You have to move the contents. ;) Link to comment Share on other sites More sharing options...
roboman43 Posted December 4, 2010 Author Share Posted December 4, 2010 no its nothing like that : / i think it has something to do with wrye bash but i dont know what to do, i bashed it but it is still broken, i even reinstalled it Link to comment Share on other sites More sharing options...
Mortrix927 Posted December 4, 2010 Share Posted December 4, 2010 What's your load order? Sometimes you have to manually move your patch to the end after boss does the initial set up (because of unrecongnized mods); then rebuild the patch. Batched patch should always be last; except if you have streamline-then it's second to last. Link to comment Share on other sites More sharing options...
Moire Posted December 4, 2010 Share Posted December 4, 2010 Here's something I found awhile ago on a forum. Maybe it helps. Removing the Modular Beautiful People 2ch-Edition dependency. That plugin is a pain to many. Not only is it huge, it adds hair and eyes that some find rather unpleasant/unnecessary.This technique seems to nicely eliminate the requirement.1. Place the offending plugin in your data directory.2. Fire up Tes4Edit and select only the plugin.3. After it loads, go to hair and high lite each non-vanilla hair, pressing delete.4. Repeat for any eyes.5. Save the plugin.6. Now fire up Tes4Gecko.7. Select the option 'edit master list'.8. Remove the offending esm (it should vanish without complaint. If not, return to step 2. You missed something).9. If a custom race has no hair/eyes, fire up the CS and give them some. Link to comment Share on other sites More sharing options...
roboman43 Posted December 5, 2010 Author Share Posted December 5, 2010 (edited) this is my load order Oblivion.esmAll Natural Base.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmFrancesco's Optional New Creatures Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmFCOM_Convergence.esmCobl Races TNR.espCobl Races TNR SI.espDLCShiveringIsles.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espAll Natural.espAll Natural - SI.espNatural_Water_by_Max_Tael.espDropLitTorchOBSE.espFrancesco's More Wilderness Life.espFrancesco's Optional Dungeon Chest Loot.espFrancesco's Optional Dungeon Chest Locks.espFrancesco's Optional House Chest Loot.espFrancesco's Optional New Adventurers.espFrancesco's Optional Vendor Tweaks.espFrancesco's Optional Files.espCobl Glue.espCobl Si.espCobl Tweaks.espBob's Armory Oblivion.espFCOM_BobsArmory.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espOOO 1.32-Cobl.espFCOM_Cobl.espMart's Monster Mod - Fran's leveled quests.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Less Rats.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Foxes.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Diverse Creature Skins.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod.espMart's Monster Mod for Fran.espMart's Monster Mod for OOO.espMart's Monster Mod - Durzog Addon.espMart's Monster Mod - Slof Horses Complete.espMart's Monster Mod - Diverse Runeskulls Loot G&GD.espMart's Monster Mod - Diverse Runeskulls Loot OOO.espMart's Monster Mod - Diverse Imperial Armor.espMart's Monster Mod - Shivering Isles.espMMM-Cobl.espKnights.espMart's Monster Mod - Knights.espMart's Monster Mod for OOO - Knights .espMart's Monster Mod - City Defences.espFCOM_Knights.espNatural_Vegetation_by_Max_Tael.espSalmo the Baker, Cobl.espCobl Races.espFCOM_Archery.espOblivion Gate Closer Spell.espBashed Patch, 0.esp i know its beautiful people because when i take out the eye folders it adds under textures it works fine : / bu the hair on the kahjit (or w/e) is transparent... idk it just seems like beautiful people is conflicting with something, even though it worked perfect last time i had oblivion, although i didnt use wrye bash : / it should still work none the less cause its bashed and everything edit: i just found out, also the Cobl races and TNR mods cause pitch black eyes and deformed faces : / it seems as though all cosmetic mods interfere with something, but what? Edited December 5, 2010 by roboman43 Link to comment Share on other sites More sharing options...
Mortrix927 Posted December 5, 2010 Share Posted December 5, 2010 (edited) It's conflicting with cobl, which has race modification attributes. There might be a patch in the cobl package, but I'm not sure. Edit:Also, you don't need both Natural Weather and All Natural. All Natural has Natural Weather, All Weather System, and a couple others I can't remember built into it. Edited December 5, 2010 by dallen68 Link to comment Share on other sites More sharing options...
Smooth613 Posted December 5, 2010 Share Posted December 5, 2010 When rebuilding your Bashed Patch select Import NPC Faces and Race Records. Make sure the mods that change these attributes are selected on the right. Rebuild. Link to comment Share on other sites More sharing options...
roboman43 Posted December 5, 2010 Author Share Posted December 5, 2010 thanks, for all your help :D i got it to work now finally :P Link to comment Share on other sites More sharing options...
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