enclave1488 Posted December 5, 2010 Share Posted December 5, 2010 Hey, So I managed to create my own custom Npc's using the Ghoul Race as a duplicated template.I got everything set right: the leveled actor list, the spawn-markers and each list linked to the markers. Each list has the Npcs I wish to spawn for the appropriate level of the player and they do spawn in the game alright. But here is the problem. After I have killed them, they respawn exactly at the location they have died, and not where their markers are placed upon the map.Some seem not to respawn while others do.I have doubled checked my leveled markers and lists as well as the NPC templates and objects for several hours and compared them to vanilla ones, like fiends, feral ghouls etc... and do not see a difference between any of them. I also noticed that some of my NPCs do not use their sandbox package as intended, such as not having their weapon drawn while patrolling, even though it is set under the A.I package. Saw another NPC ( after I killed him ), de-spawn right after he died and vanish.He has so far not respawned in game, while the other did and whose body did not despawn right after death.I adjusted the global respawn timer for cells several times, from 72 -24 hrs and to 12 hrs and back, going into a different cell and waiting and returning to where the NPCs are to spawn.And some spawn and some don't, yet all the settings for their markers, lists etc...seem to be in order....Kinda stuck now, wondering what is going on here lol Any ideas or suggestions? :confused: Link to comment Share on other sites More sharing options...
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