zerikscythe Posted December 7, 2010 Share Posted December 7, 2010 (edited) Hi all, i just created a custom helm mesh in Blender, i've exported it out as a niffi did the copy NiStrip -> Paste over option with another helm.Everything looks correct, scale, orientation. so in geck i edited a helm and replaced the nifs with mine, however for some reason when i go ingame the helm is there on the floor, but i have to way to pick it up, it dosent respond as an item. any help is most welcome :) edit: also i just noticed that in geck the bounding box is HUGE! like 5 (ingame) feet all the way around my helm, why? Edited December 7, 2010 by zerikscythe Link to comment Share on other sites More sharing options...
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