Shadowk1ller Posted December 7, 2010 Share Posted December 7, 2010 Hello, Im having problems with my load order at least i think it is the load order, so let me show you my load order: Here you go! [X] FalloutNV.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] RRCompanionVault.esm[X] Caliber.esm[X] FOOK - New Vegas.ESM[X] Lings.esm[X] MikotoBeauty.esm[X] Military Explansion Program.esm[X] More Perks.esm[X] Reload.esp[X] Rearm.esp[X] Readius_NV.esp[X] FreeplayafterMQNVv1_6.esp[X] Goodsprings Filler.esp[X] NewVegasBounties.esp[X] Sniper Nest.esp[X] KillableKids_NE.esp[X] Mr Moneybags.esp[X] IIWR 2.1.0.esp[X] UHNV.esp[X] NewStripMapMarkers.esp[X] FOOK - New Vegas.esp[X] PerkEveryLevel.esp[X] Rebalance.esp[X] SunnySmilesMore.esp[X] RearmRebalance.esp[X] ReSort.esp[X] NPCsUseAmmo-More Ammo.esp[X] DWSpas12.esp[X] pnv.esp[X] PNVRCSScompatibility.esp[X] AlternativeSniperPerk.esp[X] More Perks Update.esp[X] psychoelf traits 1.esp[X] JM1Garand4Loot.esp[X] DK_BulletTime_NV.esp[X] Level Cap 100.esp[X] LootableOldCars_OE.esp[X] NovaMod.esp[X] Open Sesame.esp[X] populatedcasino.esp[X] Project13 - Populated Wasteland.esp[X] psychoelfs sneak past artillery.esp[X] SaveCass.esp[X] Sprint Mod.esp[X] Weight8000.esp[X] ACR.esp[X] Vodkarads.esp[X] Better Binoculars High.esp[X] hz_SVD.esp[X] JTommyGun4Loot.esp[X] imperial guard.esp[X] mac10.esp[X] DragonskinTacticalOutfit.esp[X] DragonskinNCRPersonnelWearingOutfits.esp[X] DragonskinBonusPack.esp[X] NVLadyoutfit1.esp[X] NvTacticalVests.esp[X] Craft Sorting by Skill.esp[X] stealthboy-recharge.esp[X] RCSS.esp[X] DWM-14EBR.esp[X] t3bbarmor.esp[X] pnv - compatibility dragonskin tactical.esp[X] headgearfix.esp[X] Immersive Karma with NoStealingKarma.esp[X] LouderGuns.esp[X] RasRepair.esp[X] AllCompanionsEssential 2.0.esp[X] Companion Sandbox Mode.esp[X] UnlimitedCompanions.esp[X] Max Followers 12.esp[X] Destruction.esp[X] T3T_MiscItemIconsNV.esp[X] noautoaim.esp[X] Bullet Impact Increased LOD.esp[X] implants.esp[X] RangerVeteranBeforeEndgame.esp[X] dD - Enhanced Blood Main NV.esp[X] dD-Less Screen Blood Time.esp[X] GunsIgnoreArmor.esp[X] ImprovedImplantRegen.esp[X] JumpNFall.esp[X] realistic headshots.esp[X] BloodyMessLessBloody.esp[X] Depth of View IE.esp[X] Nevada Skies.esp[X] MikotoBeauty.esp[X] Brahmin Bess.esp[X] GrizzledBoone.esp[X] NewCass1.1.esp[X] PrettyVeronica.esp[X] Followers Ready To Fight - Unlimited Companions.esp[X] RWKNV.esp So i used the BOSS to get the load order right (i think) then open NVEdit and merged the most bigger conflicts, but my game crashes all 30 seconds or so, or even when i walk into other cell...this is strange...please give me some lights! Thanks in advance! Link to comment Share on other sites More sharing options...
Shadowk1ller Posted December 7, 2010 Author Share Posted December 7, 2010 Hi one more time... I'm here again to apologize for my main post, i was in a hurry because of my job and i didn't specify my problems...so i will do it now. so before i start a new game of FNV in my new computer, i started "moding" the game right away 'cus i have already experience since Oblivion, and ive already played this game moded in my old computer with the some of the same mods, just older versions of the mods... So i start a new game, made my char, everything was ok, no crashes no slowdowns just great...then i came outside looked around and then i decided to setup my mods, like Nevada Skies, Sprint-mod and Bullet-time, and then the first crash came when i walk like 20 meters so that was like 30 secs...so basically i don't know if wast the settings in the mods or some mod interference that I'm aware of...so Pleas give me some Light! Sorry for my English i know its bad...:\ Link to comment Share on other sites More sharing options...
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