yoba333 Posted December 7, 2010 Share Posted December 7, 2010 I finished last night in Blender. Once I texture him, will I have to animate him in Blender? Or can I do this in game? Also how do I go about making him a companion? Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 7, 2010 Share Posted December 7, 2010 (edited) I'm not a modder but a very active member of the forums, I'd suggest posting a picture (render) of the robot. that may get you more attention. Heres some threads that may help you. How To Become A ModderModelers Contributions HereFrank Horrigan Creature Hope one of those helps. Edit: On a less helpful note, perhaps you'd take a look at some robot companion models I wanted to use (but I can't mod), so perhaps you'd like to take them and edit use them, I would like to see credit for the ideas (if they were mine) but thats it. Add Halo's Guilty Spark!Wall-E/ EVA CompanionCL4P-Trap from Borderlands! Edited December 7, 2010 by simplywayne90 Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted December 7, 2010 Share Posted December 7, 2010 You don't animate him in blender (necessarily) but you do need to rig him to a skeleton for which animations already exists. Which one is appropriate depends on his shape. Link to comment Share on other sites More sharing options...
yoba333 Posted December 8, 2010 Author Share Posted December 8, 2010 I see, but how do I make him a companion now? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted December 8, 2010 Share Posted December 8, 2010 The way I do it is by looking at vanilla companions and copying what they did to make those.. hint hint :whistling: Link to comment Share on other sites More sharing options...
yoba333 Posted December 9, 2010 Author Share Posted December 9, 2010 Alright, thank you. Link to comment Share on other sites More sharing options...
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